Im wondering if it’s coded to break from Movement Impairment immunity, Knockback immunity, or needs a full CC immunity
I have been Death Gripped during Glimpse and seen Bladestorm fail to pass through Static Field Totem. So some of the full CC immunities aren’t even fully immune to CC
Yes knockback DR (or was last time I checked). Ursol’s vortexing someone before using it will make it fail to work for example.
I believe the warlock port is similar to the mage blink, you have to port when you’re in the animation of being pulled back (from running out) in order to escape. Same was true of soulshape. https://www.youtube.com/shorts/TvPyz1sP-gE
It’s not bugging out. It pulls you back in very fast intervals. It use to be slower making it so people could get out much easier, but they increased the yank back interval after awhile. If you teleport or something that lets you jump forward the moment you’re pulled back, you can still escape it. But you have to be very fast.
Blizzard too lazy to code things in their entirety or fix things in their entirety tbh.
I know you get yanked back the entirety of spear duration, similar to how dk’s slappy hands used to be at least
Port will immune it unless the spear is a couple yards from their port similar to static field
the same way you can bug spear (and static) by walking out of it then using blink, disengage, wild charge as its pulling you back in to break it (there’s a short icd on the pull making this possible)
(Didn’t read the rest of the thread where you already said the same thing)