What affix do you loath? M+

Just curious what affixes or affixes make you not want to play?
I mean besides the Pug affix

As a tank, the higher i am going in keys I am learning that Bolstering can really hurt. lol but the Bursting affix gets easier the higher the key

Personally i think its Afflicted just because they are harder to see and can spawn in weird spots and at bad times.

Weeks that are Fort / Afflicted / Bolstering makes me want to take the week off, where as
Weeks that are Tyrannical / Volcano / Raging are fun.

Just curious what are your thoughts?

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Personally, bursting.

Nothing sucks to me more than going from 1 to 5+ stacks of bursting that’s just killing everyone and no proper way to handle it outside of pulling my hair out to heal through it.

And i get its supposed to force groups to kill packs slower, but nobody does that.

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I hate bolstering.

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Bolstering: the Nazjar Sentinels and Faceless Watchers in ToTT are especially “fun” when bolstered.

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Bursting weeks when playing a healer is probably the worst. Even if you take a priest healer and another dispell there is always the one dps that refreshes the dot.

Yeah bolstering sucks, but its still tolerable. Bursting is booty cheeks especially in everbloom but the worst… is storming… in waycrest manor my camera view is so shot sometimes lol

Tbh spiteful is the most annoying affix to me.

In the 23ish range bolstering and sanguine aren’t that breaking of affixes.

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Tyrannical and Fort. Both of these especially I hate. We already have key scaling.

Bolstering is next. Nothing fun about making minibosses just because Blizzard likes throwing in massive health sponges in with tons of weaker things specifically for that reason.

Afflicted happens far too constantly. Incorporeal is only a smidge better.

Those corridors in WM on Storming are horrible.
I am always eating them so dps doesn’t take damage and man do you get bounced around.

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FYI, tomorrow we get Tyrannical + Incorporeal + Spiteful.

Spiteful. It’s easy, just the most annoying.

I’d say Bursting, but it’s just too hilarious.

As a tank i dont mind this weeks affixes, For me Incorporal is way easier to see then Afflicted and well spiteful as a Dh tank i can cc to help my group.

All affixes are bad. But Bolstering is worse than all of them.

Bolstering is hands down the worst. Bursting is runner up. Players genuinely do not give two poos to do them correctly.

Any of the death-rattle affixes.
Sanguine
Bolstering
Bursting
Spiteful
Quaking when playing a caster.

In general I think the affixes and what they are to M+ need to be reworked. Here is my take… and it is probably a bad one.

They keys will naturally get more difficult with multiplicative scaling. There will always be a cap that everyone will hit.

So let us go nuts with it. Have affixes that have no negative impact for not doing them. But, give them a positive impact for doing them well.

Afflicted? Have their health bar tick down from the debuffs. When the die nothing happens. When it is cleansed off? They explode dealing their remaining health in damage to nearby enemies.

Bursting? Killing mobs grants a 20 second haste buff. The more mobs you kill the more stacks you get. The stacks do not affect the duration of the buff. So it encourages get a bunch of mobs low. Then Blast them all down quickly and run to the next pack with the haste buff.

Volcanic? A volcano spawns. Standing in it when it enterrupts causes your spells and abilities to deal extra fire damage for the next 8 seconds. Or their healing spells to give the player a molten barrier, absorbing 15% of the damage healed lasting 8 seconds.

Quaking: You get a debuff. If you stand on enemies when the debuff is dispelled or drops off, you drop an earthquake. The earthquake slows melee attack speed and spellcasting speed by 20% for 5 seconds.

Incorporeal: CC’ing the Incorp before it despawns, causes the incorporeal to cast healing spells on group members who are below 70% health, or deal damage to nearby enemies for 10 seconds.

Bolstering: Killing an enemy causes it to yell a death rattle. Nearby enemies take 4% more damage for 10 seconds. This effect stacks. Adding stacks does not refresh the duration. Bosses cannot be bolstered.

Sanguine: Random enemies in the dungeon have the sanguine affix. When and enemy with the sanguine affix dies they drop a sanguine pool. The pool lasts for 8 seconds. Players standing in sanguine have their leech increased to 30%.

Spiteful: When enemies die they spawn a Spite for a random player. This spite only appears to that player. The spiteful add runs away from the player. If the player catches the spiteful add, their damaging abilities have a chance to deal additional shadow damage to enemies, and their heals cause the target to take 20% less damage for 4 seconds.

These are just some off the cuff ideas. Have them all be fun. Then just let the key scaling work itself out on the limit keys can be pushed. Hell increase the scaling a bit with the positive affixes.

I am not saying its a perfect solution. But, I guarantee more people would run keys and have a better time doing it. And think of all the degen things MDI and TGP players can create using positive affixes.

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bolstering on fort weeks is just bad idea all around (mdi proved that) when barely anyone touched Throne of Tides because of that combo

Personally I hate afflicted/incorporeal

it’s gone and it can stay gone, like necrotic

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These. I’d be so happy to see them gone.

I’m not a fan of sanguine either. It’s a pain.

This. Bolstering makes it so any errors a tank makes (pulling too much or too little) are magnified. If you pull too much, you will end up with mobs that not only hurt the tank, but can hurt the group with unavoidable damage, like abombs (which are generally avoided in high keys); or if you don’t pull enough at the start of the pull, it’s much harder to justify bringing mobs into the pull because of the bolstering mechanic.

So, the dungeon becomes much more technical in how specific pulls must go otherwise, you’re at risk. Any other week, you can call (mostly) audibles and bring in other packs to the mix, even bursting.

Sanguine is largely a -modifier to time because it heals for so much.

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I greatly dislike bolstering and sanguine. Every other secondary or tertiary affix is either meh or mildly annoying to me.
Fort and tyrannical are just boring to me on their own. But when you combine stuff like fort + bolstering, it’s doubly loathsome.

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They could try a no affix season for season 4 maybe.

Make the base scaling the same as fort/tyr combined and no other affixes to try it out.

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