What’s the difference between an allied race and a race?

I thought that allied races were based on existing races but with the skeleton being the only thing that vulpera borrow from goblins, I’m at a loss. What is the difference between allied races and races?

Why are vulpera not simply considered an entirely new race?

Allied Race = Unlockable Race

That’s all.

12 Likes

exactly its a marketing gimmick. if it was considered just a race, then everyone would be able to create one immidiately. They are wanting people to desire something that is going to cost them time to invest in unlocking, so they keep subbing and playing. but yeah, an allied race is just something you have to unlock via playing instead of something given to you.

6 Likes

They should be. Zandalari Trolls too, IMO.

With the ten ARs we now have confirmed, it’s virtually impossible to give a clear definition that differentiates them from the core races.

Allied races are races that the factions have become allies with by earning their trust (I.E reputation).

Non allied races sought out the factions for their survival/to join.

Allied races are a rep reward earned by playing the game. Much like mounts, pets, recipes, or gear.

2 Likes

From how I have come to understand it Races are the major dominant and endeavoring cultures of Azeroth, particularly geared toward the most populous of that culture. Allied Races, on the other hand, are smaller ethnic groups that have directly and closely aligned themselves with a faction. By that same token, they must be unlocked so you understand the gravity of their situation and why they’re in the faction they’ve aligned themselves with.

For example, Mag’har Orcs have nowhere else to go but Orgrimmar. Each and every single Mag’har has a reason to be active in the Horde. Because of this they are represented among the heroes of the Horde even though they don’t have a very large population.

1 Like

This is why I get annoyed when people defend the unlock requirements with the line “But these aren’t normal races, they’re allied races!”

Literally the only difference is that Blizzard attached an arbitrary requirement to make people sub for an extra month.

Well, that and they’re lazier, I guess. Reusing assets and all that.

3 Likes

Because allied races have a chance to switch sides

It’s very possible.

Allied Races are unlockables. Regular Races are free with the game.

If you have MoP you can roll a Pandaren. But having BfA is not enough to roll a Zandalari. You need to Unlock it.

It’s a very important difference.

yep…

I see goblins and go you know…they are an allied race technically, they just don’t get this tag. thrown into the horde by mere circumstance.

then I see mag’har. Who have lore that predates BFA and legion (they’d be orcs who said keep that green drink away from me please…designated driver so no drinking lol). And have basically the same story as goblins.

Its just instead of a world ending dragon and their boat shot out by alliance their world was wrecked by Yrel who it seems was having a very bad day and took it out on them.

Perhaps it wasn’t clear that I meant an actual lore-relevant distinction. The fact that Allied Races are unlockable is obvious. Vulpera and Zandalari Trolls are completely new playable races. Mechagnomes, Lightforged Draenei, Void Elves, Mag’har Orcs and Highmountain Tauren are the exact same race as the pre-existing core race they’re based on. Nightborne are arguably something in between. Kul Tirans are literally just humans, but bigger.

Obviously, they have the “unlockable” part in common. The problem is that’s the only thing they all have in common. Literally every possible race in the game could “qualify” as an AR because any of them could theoretically be made “unlockable”.

This is true, but it’s better than everyone blowing right through the content and quitting until the next expansion arrives.

Look how much work something like goblins had put into them vs the allied races. How many allied races could have been new options being patched into the barber shop?

Allied races don’t have starting zones and quests associated with them. Which is why they start at a higher level.

There is no lore distinction.

“Allied Race” is just a feature name. Blizzard likes to add fluff to their features. Like how they called their appearance tab “transmogrification”.

Allied Races are just unlockable Races. There’s nothing different about them from a lore perspective.

2 Likes

Yeah, that’s literally my entire point. Apparently we agree.

Core races are all built from the ground up, whereas allied races all use borrowed assets.

Vulpera however, are the first ‘new race’ implemented as an allied race, even though they are just repurposed goblin rigs.

Not really. It just creates a crappy game experience for people who come into the game KNOWING they want to play x. They then have to level a throwaway character to cap and play endgame for ~3 weeks consistently, then boost the character they ACTUALLY wanted to play, level it the last 10 levels, and catch back up on the 3 weeks of endgame they played…

Or do the reverse and boost the throwaway and to get to the unlock faster and then level the unlock from scratch.

It’s just… it’s a terrible system for what amounts to CHARACTER CREATION.

The only group it’s actually reasonable for are people maining something else at cap who want to make alts later on. And even then it’s just reasonable because you’ll unlock them by playing normally, it’s not like it’s a GOOD system for those people.

1 Like

Vulpera us a modified goblin skin. They’re an Allied Race primarily through acquisition and some asset reuse. The reuse of the goblin model, albeit modified, and the requirements in place to unlock them make them an Allied Race.

A core race is a brand new model / rig / new everything, with a new starting zone, and no reused assets.

only dif I’ve seen is one is playable for buying the game/xpac, while the other you have to “unlock” after buying the game/expac.