Give us something old (Pandaria-era Disc) or give us something new. Just no more of this current version, please.
No. /10char
Yeah no⌠but i wouldnt bet against something in the new talent trees that might allow to choose your style⌠more pwsish or more burst dpsish. In fact i think they should. The pws part of the tree should sacrifice dps and burst healing for their absorbs and the other does better dps, burst healing, has access to lights wrath or mind games type burst.
Would make things intersting
IMO Disc should have an option to be a healer, or ranged DPS.
There is currently no ranged holy dps and there should be one.
Make it a stance system or whatever similar to warriors where you toggle to either up your damage, or healing, if you must keep the current iteration which is do enjoy and think can be fun but the spec should have a choice, to either dps legitimately or heal as it is.
Just my 2 cents, which is probably all its worth.
We literally used to have this from cata through WoD and yes Holy was a viable dps spec in MoP and some of WoD as well.
I would love for chakras to come back.
Uhh no it wasnât. The only time Holy Priest has come close to viable as DPS was in TBC, and it required a lot of consumables.
MoP may have been second best to that with the 50% damage chakra, but your best DPS even if you managed to drop all mastery on your gear was gonna land you somewhere like what a mid-tier DPS would do 20 ilvls or so below you.
If weâre to consider that a viable DPS, then their balance has been absolutely FANTASTIC for every role from legion onward.
Excluding now. Holy is great right now!
I will qualify that though by saying Iâve never seen anything wrong with the way any of the healers âplay.â I like them all for their varying playstyles. That said, and outside of mana issues and damage and healing issues (mistweavers and disc comes to mind here for damage and potential mana issues) they can all be spiced up with some moderate changes now and again. As for whatâs good (by good I mean S tier, meta kind of thing), itâs all really a matter of tweaking the numbers. As for utilityâbrez and lust/hero are quintessential utility in all group content, so making them available to every healer without them being watered down drums or engi-brez â that would be best for all in my opinion.
I like the disc playstyle as it currently is. But that is aside from the damage it does and how mana hungry it can be if you have to spam heals because the tank or someone messes up badly. Holy can handle that no problem right now. All healers should be able to handle sizable mess ups (sometimes every pull) in my view. Itâs not like healing through mess ups is the be all and end all, but a huge part of healing is countering mistakes vs. just getting good groups through.
I was talking about as a DPS - the person I was responding to was saying they were a viable DPS then.
Through WoWâs life, Holy healing has been meta many times. It just wasnât in most of BfA (there was an argument to take them in dazarâalor), and through early Shadowlands.
There are still guides and videos up that say otherwise. It was a viable dps option on quite a few encounters.
It dealt comparable damage to shadow on quite a few fights. Hence this was a viable option on top of being able to still off heal very well which was very big in 10 man groups. Quite the definition of a flex dps/healer that could fill both roles.
It also made questing and open world way more enjoyable as holy than shadow was.
I think as its current interation its âfineâ so to speak. I think Atonement could stand to last a bit longer and the mastery could use some changing. Iâd at least like to see Disc have Shield buffed more passively (which might happen with talents)
At least in PvE shield is justâŚso anemic in terms of what it absorbs it really could use some more oomph
Are you crazy? Disc style is amazing.
Youâre falling for meme build guides as meta. If you look at how much damage those players are doing itâs usually around 100-120k In a meta where a typical DPS was doing closer to 200k. It simply never was viable.
It was never a serious DPS, and it never did comparable damage to shadow. If it was anywhere near Shadow that was because Shadow was absolute garbage at the fight, not that Holy DPS was good at any fight.
Again the closest it came was in TBC. It required using a ton of consumable bombs, having on-use items to pop all the time, a paladin putting up crusader and a raid lead that was OK with you casting SW:P.
Educate yourself on what this term means. Literally nothing you are saying is remotely true. It was incredibly viable and you sound like some mad trash shadow priest or disc/holy healer that probably got asked to dps and got upset.
Huh?? I donât know why youâre being extremely rude all the sudden.
I literally played holy DPS in TBC. I was even thinking of playing it when TBC classic came out, but I didnât want to commit to the farming necessary.
Viable in the strictest sense means something you can use and still clear content.
Viable in terms of WoWâs meta has always meant you can use and clear the hardest content without dragging your team down significantly. Nobody uses it in the first context. Most people even overjudge on the latter, despite any class being viable by that measure right now.
Holy DPS dragged your team down through MoP and WoD. No raid leader in their right mind would take you into any content aside maybe alt night reclears unless you had an extremely tight group of friends who just wanted to do 10 man or something. Even then you would always be a clear weak link even playing your heart out unless you outgeared everyone by quite a bit.
I donât know why youâre so desperate to make it seem like it was good. It simply wasnât, even at its strongest with chastise chakra and smite glyph.
I am not even talking about TBC and yet you keep going back to it. Holy dps in TBC was trash. It was more than viable in MoP. I was there I played it and it dealt great damage while being able to off heal extremely well.
So yeah your definition of viable is very off.
Considering how rude you were, you sure donât know much about the specâs strengths in the expansions youâre talking about.
Iâm talking about TBC because itâs the only time Holy Priest WAS doing competitive damage. It actually WAS viable in TBC to bring one - with the caveat that said Holy Priest would need to farm a lot more stuff than any other DPS because they needed to use a lot of consumables to keep up, and you needed a Paladin with crusader judgment.
In MoP/WoD it was not anywhere near a regular DPS. Taking a Holy Priest DPS in either of those expansions was taking a DPS that would just do 25-40% less damage than anyone else. There was no point.
Yes, it did make questing a lot faster, and it made the proving grounds a meme, but no, it was not a spec you could take to raids/dungeons and actually be on par with anyone else.
Gotcha. Why would anyone play Holy as a dps spec? It is clearly a healer and healer only. The fact that all healers can do damage does not make them comparable to even the worst dps spec. And NEVER did. Of course if you play a pure healer and are able to do more damage than a pure dps spec, that is because of gear and skill differences. Venthyr Holy Paladins at their peak came close though, but nothing else ever really did to my knowledge.
Well, I have levelled A LOT of healers and have outdpsed everyone else in 80% of my runs (while leveling in random groups made in the automatic group finder). That does not make a healer better than dps at doing damage. It was simply because I knew what buttons to push when and outgeared the others.
You dont want to ever play a healer as a dps and âoffheal.â That is just silly. And that is understating it in a polite way.
Wrong again. The good thing about classic/TBCC is that logs exist and their damage is absolutely pathetic. Otherwise id just link my MoP logs to disprove this entire argument but those have since been broken when Legion came around.
40%? Iâd give it to you if you said 10-15% but 40% is flat out wrong until you get to WoD when it got nerfed. It was doing comparable dps on cleave/aoe fights in MoP so if you mained shadow then you swapped to holy dps if you wanted to if your group needed more off healing. WoD is when things started to become a meme because Holy Priest lost their ability to get a ton of resets on big cds like chastise.
What does this even have to do with what we are talking about? All I am saying is that holy priest had the option to do competitive dps back in MoP due to chakra stance swapping and this fool trying to argue with me doesnât remember things right.
This does not exist anymore and I want it to so we can have an actual holy caster dps spec again.
Sorry but I have no knowledge of this. A lot times I played healers and healers only, but never noticed holy priests did very good damage vs any dps specs.
If you say so. Iâm not trying to be a jerk, just trying to get a handle on what you guys are talking about.
Holy hasnât done good damage since WoD its a thing of the past now. Patch 5.0.4 when they massively buffed chakras it was definitely something you could stance swap into to do A LOT of dps at the cost of healing.