You are making plenty enough noise about layering.
It’s just that you’re wrong about it.
It needs to be fine tuned so it serves it’s intended purpose for the launch period with as little effect to the game experience as possible and then removed as planned.
And that is about it.
Besides we have way bigger problems than this on the EU side of things currently…
Some of us believe that layering is not ideal, but beats the very real possibility that creating too many servers to meet initial demand would lead to a lot of ghost town servers.
If looking at this purely from a shareholder perspective, trying to get subs from people already subscribed to your game is a nonsensical idea. Layering isn’t being used to appease people that enjoy BfA.
Ghost servers will then require free server transfers and server mergers. Not ideal and resource intensive for blizzard (which they want to avoid) , but at least the vanilla community experience remains intact. This happened to my server in Vanilla and I transferred to another. Not ideal but not game breaking either. There have been many other posters that have offered perfectly acceptable compromises to layering such as a) sharding the starter zones only b) locking layers c) layering only for a week…etc etc. However there are posters that continue to pander layering until phase 2 or for however long it takes until the population “stabilizes.”
Please go and listen to their initial pitch on layering. Each continent would have a layer, meaning you’re going to have 3k or so people with you at any given time on said continent. You’re going to see a ton of people. You’re going to wait to kill mobs on launch day. What you won’t be doing is wondering where everyone is.
You’re right. What we do have now is a lot of dead servers. Layering, if they can get it working properly, will help fight that from happening and keep populations of servers healthy for the long run.
I don’t see it that way. You are aware the BFA is hemorrhaging subscriptions right? Classic is being released and if I’m a shareholder, the target market are those players. The Vanilla core will put up with the server queues and transfers for the most part. They just want Vanilla. Retail players, those that are quitting will not. Hence layering.
I don’t want to know, the prospect could be almost as bad as the time someone on the forums legitimately thought everybody on here wasn’t a real person.
If you think they are catering Classic to the modern audience why are they implementing a technology attempting to deal with the fact that they don’t believe the modern audience is going to even play it beyond a week or two?
This is where we’ll have to agree to disagree. I don’t believe that excuse coming from Blizzard that they’re doing layering for the good of the community. If this is true then I’m holding Blizzard to their word. Layering for 1 week. 2 MAX. Watch layering still in the game after a few months after which most players are more than half way if not all the way to 60. Blizzard’s excuse: We didn’t think this game would be so popular with modern players so we have to keep layering in because combining layers will be problematic.
Seems to me like the solution is to just not implement layering, then.
If they’re going to leave anyway, why bother letting them into the game? Make them sit in the queue so they say “screw this” sooner and go back to retail.
Then maybe they won’t keep trying to muck up Classic with changes as much.
I’m being somewhat facetious, of course, but in all seriousness, I don’t understand the decision to implement layering.
If they go back on their word and keep it in the game beyond phase 1, then I’m with you and I’ll be up in arms about it. If the servers continue to see so many players that layering is still going, that indicates that Classic is a resounding success and it’s time to spin up new servers and put queue times on the existing ones.
Because while many will leave, I think there’s a lot that will also be surprised to find that they enjoy Classic a lot, and it’s smart to try to bring them into the fold. Personally I’d like to see more people discovering what made the game great once upon a time.
All in all, I see this as a necessary evil that I’m willing to put up with initially. Beyond that (Ion said there wouldn’t be two Kazzaks for example), I’ll help you guys get your torches lit and I’ll dust off the ol’ pitchfork.
ohshlftson…it’s no use explaining this to people that will defend layering.
For me it just makes business sense. Try to attract as many retail players that have quit, or are about to quit, to classic. I simply don’t believe Blizzard and their rationale for layering. It wouldn’t be the first time Blizzard has lied and they take their cues from higher ups in Activision / Blizzard anyway.
It’s not surprising considering how we got to this point in the first place, after Blizzard ignoring us for years, suddenly 15 years later, ‘hey! uh, we need your money cause we made a lot of bad decisions and uh yeah everyone’s leaving our game, here’s classic, but with some bad new mechanics you won’t like, enjoy! lol’ Seems we will continue to be ignored, oh well, you reap what you sow.
I agree that it isn’t a bad thing to get new players to classic. The issue I have with layering for the duration of Phase 1 is that Phase 1 will go for months. Why not just a week? People will have reached 60 by then and I do believe exploits will ruin the game. Part of the fun of vanilla was leveling that first character to 60 and the PvP chaos on the way (I’m a world PvPer). Layer hopping will break this. There are already numerous videos online of people dodging PvP. I won’t even get into the other exploits as numerous threads have been posted on this.
Another issue is what if people don’t leave? The layers will be full at that point. What will they do? Create more servers? (which is maybe what they should have done in the first place).
Believing that there will be a massive drop off in the first few weeks is a big risk.
I’m assuming you saw the deluge of complaints when streamers got into the beta “ahead” of people who have played since launch.
Just imagine what happens when hours long queue times kick in on launch day for players from '04 while Asmongold is happily traipsing about in Westfall. The meltdown on these boards will make Chernobyl look like a joke.
They do have a plan to attract modern players. It’s 8.2 (which does look like an improvement for BfA - not saying much, I know).