"We're always open to feedback, but I doubt we'll change our mind on automatic dungeon finder."

Here’s a link to an interview in April that discusses where the ‘NO LFD’ decision was made and considerations on both sides:

Wrath of the Lich King Classic Interview - Lead Dev Brian Birmingham - Countdown To Classic Podcast - YouTube

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Fortunate for you, you can now use the LFG tool! No need to stare at chat (not that that was ever necessary to begin with).

What other proof are you bringing to the table?

Brian bases his ENTIRE argument on a Wailing Caverns where he asked, “Who’s tanking?” and getting a response. Very socially riveting.

I listened to it and his solution with the LFG tool goes against everything he just said.

It takes forever to find groups, will be even less groups once XP buff ends and low pop servers will continue to die as everything is server side and people want to move to a sever with more people for more queues.

On my server no one uses the actual tool, they queue in so they spam LFG chat because it is infinitely faster.

Not only did the solution go against everything he wanted but LFD would’ve solved it too.

If anything this proves their incompetence more than I already thought.

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Name them. Do you see RDF on the list?

Probably to gauge sentiment, since most people who enjoy Classic MMOs aren’t even considering touching Cataclysm.

It doesn’t. It takes like 15m tops, but often way less.

Where are the low pop servers?? There’s not a SINGLE one! Gaslight harder!
Also, the queue’d servers are LOCKED! You are speaking right out your butt!

I don’t believe you. Post a SS. I dare you.

  1. The current LFG tool
  2. Level requirement scrapped for Death Knight
  3. BG Queues
  4. Exp. from BGs
  5. Barbershop changes
  6. Paid boosts
  7. Battle.net friends list
  8. Faction/Race Change

Yet RDF had ZERO surveys.

I can only speak for myself but I played the original Wrath and I don’t want RDF, or more accurately don’t really care if it is in the game. I honestly don’t remember ever using it in Wrath. I did all of my dungeons/raids with my guild or one of the other guilds I had friends in at the time. So RDF wasn’t important to me or really to anyone I knew in game.

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Brian says it is his ‘go to example’ of something very small that was still an involvement with other players and coordinating. He does not say this one experience is ‘his ENTIRE argument’. Stop being disingenuous.

I notice you’ve conveniently ignored the most relevant comment he made:

(Pulled from auto-transcripts, slightly modified some sections for readability to reduce ‘ums’ and repetitions)

I want to know what the discussions amongst the team were in bringing this change about. Tell us about how this came up and why you decided to go with what you did.

Well, it’s interesting. We talked about it a lot and we were expecting a little bit of a contentious reaction or a mixed reaction. The earliest this conversation came up was actually before classic even launched.

You know we were just kind of just chatting really before classic came out we thought that it was going to be very successful and thought that it was likely that people would ask us to do Burning Crusade and Wrath of the Lich King but even back then we were saying, “if we got to Wrath of the Lich King would we do Looking For Dungeon?” and it was like, “oh no, of course not, right? Like that’s the whole point. That’s why we’re going back and doing original classic, that is to try to undo some of these things that felt like they changed the game so significantly.

Even going back to when we first introduced looking for dungeon 14 years ago or whatever it was I remember as that feature was being developed and being rolled out we were talking around the office saying, “like this is huge! This is going to change the way people play the game. This is going to be transformative on the way people do play World of Warcraft.

Like if I want to sit down to just get into a dungeon get it done over lunchtime on my lunch break and I can do that if I’m playing modern World of Warcraft but classic is different, right? It’s about making those kind of long-term lasting social relationships, those kinds of things that build up from trying to like reach out and see the same people over and again over and over again

[ … ]

[ Question about whether LFD would ‘never’ be implemented ]

It’s like I would say we’re closer to not never than we ever were because like I said we were saying never from the beginning right like that we started at never right and now it’s like oh wow actually as we get to Wrath of the Lich King it’s more contentious than we expected it to be uh and like like I said we have people on the classic team who are saying like oh actually I would like it um so we’re having those conversations.

Now I don’t want to over promise though – like we really don’t expect to add it.

The idea is to keep it from having an automatic ‘I just shove some people together and I teleported to the dungeon,’ those two things the automatic grouping and the teleportation are what we don’t think we like.

The push against RDF seems to have died down considerably since they broke boosting and AoE dungeon farms.

:man_shrugging:

This is akin to attributing a good or bad day to the positions of the stars. It’s literally just avatars on a poorly designed forum.

I feel like I’m reading a Trump speech.

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Yes, I’m sure you’re completely articulate and precise when giving interviews yourself.

“It’s closer to ‘not never’ than ‘never’”
“It’s more contentious than we thought it would be”
“Some people on the Classic team would like RDF to be added”

THIS RIGHT HERE proves that Blizzard did NOT receive ANY feedback from players in regards to RDF (we already knew it, but this is actual proof) It was already a consensus they wanted to push before Classic even launched.

The ENTIRE argument is to preserve SOCIAL INTERACTION. His example of messaging a Warrior, asking if they could tank Wailing Caverns and them saying, “I’m not great, but I’ll try,” or whatever they said, and then Brian telling the group that they’re going to go slower because the tank is inexperienced does NOT constitute social interaction. HE EVEN ADMITS THAT NOT ANOTHER WORD WAS SPOKEN THE ENTIRE RUN.

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Yeah. Feedback from players is a large part of how retail turned into retail. If you ask a child whether they want broccoli or ice cream, which do you think they’ll always pick? Do you think they’ll blame themselves for having rotted teeth later?

Yea. Asking a warrior if they would tank, and then having a discussion about it, including talking to the group later, is group interaction. Your constant cherry picking of phrases in the interview that deliberately misconstrue his point is farcical and malicious. Did you actually watch the video? I’m guessing not as I imagine you have a 15 second attention span.

Paraphrased from memory:
‘Allowing for these kinds of interactions and setting the foundation for future conversations is what this is about.’

Edit: maybe if you capitalize more of your words I’ll suddenly change my mind :joy:

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Are you sure you listened to it? He said the things they want to avoid is automating group formation and automating travel to the location. Making these remain at least somewhat manual (GF has streamlined it immensely, regardless of whether you choose to utilize it) keeps a dungeon from becoming a bus ride with strangers that you ignore until you reach your destination.

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Please bring back RDF. Thx

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Glad those are gone, still don’t want RDF!

No it doesn’t.

It was already like that before the LFG Tool and the LFG Tool has made it even more anonymous. It just shows how out of touch blizzard is with classic that they think any meaningful socialization goes into forming groups.

Well now I know you didn’t actually listen to it, because Brian specifically commented on how ‘people are already saying that nobody talks in dungeons’ and had a counterpoint.