Weekly Weapons Cache Always Gives Wrong Spec Item

Indeed, that’s the purpose of having loot specs. It allows you to work for an off spec item while playing your main spec.

Regardless, my post is not about the details of how they’ve implemented things, it’s about “odd frequency”. Just to add another data point, I got a 325 blue weapon, for transmog only, from an island the other day, and…strange enough, the item was INT stats for Resto and Balance…

Even weapons not intended to use at all seem to drop only as INT for me.
I realize I’m a small sample size, and maybe in some grand across game aggregate this all works out, but that’s the problem, I can’t tell this, so it seems like a bug to get a succession of 6 or 7 of the “wrong item type” on what should be a 50/50 shot at either or.

If I played a pen and paper game, while it’s possible I might roll a 6, 6 times in a row, I’d definitely question whether I had weighted/poorly manufactured dice if I did (air bubbles from molding etc. are flaws that skew the “random”). This is why Casinos spend so much money on dice, tight manufacturing.