Weekly pvp buffs / nerfs out of control

I think the weekly buffs and nerfs are getting out of control they are basically guttering classes or making them OP.

Instead of doing a 40% buff to this main ability or a 50% nerf to this one ability why not do gradual changes?

I.e do a 10% buff / nerf first. If that isnt having the desired impact then do another 10% - slowly tweak it until the balance is spot on.

At the moment it feels like knee jerk reactions.

If a strong class gets their main ability nerfed by 40% and a weak class gets their main ability buffed by 40% then likely those 2 classes swapped places and devs need to go crazy again the following week.

I think smaller , incremental adjustments are better than massive weekly changes.

Its weird to play a class that is OP one week to guttered the next week then back to OP. Flip flopping like this is detrimental to most players gaming experience.

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These forums seem to consist mostly of players who endlessly cry for nerfs. Blizzard caves, overboard nerfs go live, and then they whine about the next most powerful spec(s), ad nauseam.

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OK boys, guess the spec he plays that triggered this post.

Going to say Windwalker. Or is this a Ret paladin trying to prekick nerfs?

Blizzard has been very on point with almost all of its Pvp adjustments this expansion.

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I have 5 max level toons so its no one single change to a single class.

I just don’t get how they can make such a mess of the classes that 40% buffs / nerfs are done on a weekly basis.

I’m perfectly fine with tuning I just think it should be smaller more incremental changes to hit a sweet spot.

How can they hope to get balance by nerfing all the classes +/- 20-50% each week. Its like throwing a bunch of darts on the board each week and praying that one hits a bulls eye. Real hail mary stuff.

All I am saying is there is time to get it right. Incremental changes and tweeks give it time and gather the data.

They kind of just released dragonflight beta as dragonflight release so these changes are needed for the most part.

Only issue is they are starting to be inconsistent with their changes, or at least the reasoning for some changes can very easily be applied to some things they are refusing to also adjust (so far).

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Well, if for example Mortal Strike is hitting for 400K in PvP, do you really think a 10% reduction is going to be sufficient?

Some changes need to be large, otherwise they’re not anything at all.

How many weeks of being one shot would you like to go through before they incremental an ability down to the right level? Six, seven weeks?

Another good example might be Spear of Bastion that Warriors have, it’s a bit powerful with how it can lock a person down. Should maybe get a tweak to just snaring a person or something. That kind of change can’t be incremental.

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In my opinion the main problem is that apparently, blizzard take the advice of the forum for nerf or buff classes

Thats complety wrong… even if you hear streamers or youtubers because they can now really well the class that actually are playing but maybe not the others

Blizzard need a team that focus in balance, watch numbers, study the leaderboard, watch closely pro matches… EVEN amateurs and experience player matches, study pro and cos of every spec. Must stop making peoples wishes come true and only use their opinion as a “suggestion”, the perfect example its what happened with pallys, now they are out of control oneshoting everything, even players that they are not targeting or ferals players that they claimed their aoe dmg at the end of SL and now they cleave the complete arena

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Balance passes seem pretty good so far tbh. DH, spriest, were both nerfed and are no where close to being gutted. I’d say the only class that got gutted was Enhance, but the problem was they didn’t have anything without the one shot anyway. Obviously the one shot has to go, so now they suck. Same might happen to pallies but one shots are bad.

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Please show me the Rets that asked for a buff to our burst damage? Please show me all the wishes that Blizzard made true by giving us something we didn’t ask for?

The buff last patch added 2-4% of a players health bar in our 3 GCD through the FR buff. Radiant Decree the primary offender wasn’t buffed it was already doing crazy damage.

The bigger question is why wasn’t it an issue before? Why adding 8-15K damage to a burst window that was already north of 400K damage in 3 swings now a big issue?

440K damage in three swings no forums threads of any meaningful size, 455K damage in three swings now plenty of threads? 440K no outrage, 455k is broken now.

It was already broken.

It’s just perception. Patch notes had a Ret buff, now we are out of control? We were not prior to the hotfix? It’s the only change we’ve had after all. If they revert the latest buff to our burst will Ret be fine? Just curious.

See the point? We didn’t ask for more burst, our burst has been hitting this hard since day one. Ret players have constantly asked for something other than unreal burst damage. Don’t blame Ret players for what Blizzard has done.

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A lot of Rets didn’t have 2 sets. Once the buffs rolled in and a lot of Rets got their 2 set bonus people started seeing absurd Radiant Decree numbers. And with more gear the harder it’s hitting.

But yea I think people were mistaking the damage coming through as buffs when infact it was Rets getting 2 set.

But yea the Blade of Justice buff was absolutely unecessary. BoJ was already hitting for like 60-65k…then made it hit like 90k after buffs…Rets didn’t want damage, they wanted defenses against Casters.

Yes, maybe it was already broken and with the buffs the tryhard players are abusing the spec right now

But i have seen a lot of pallys in the forum defending this… adding the quote “we are squishy or our defensives are bad, so we need big dam”, the fact that you want more defensive and armor instead of dmg doesnt mean that the most of pallys wants to keep the burst buff

In df ALL SPEC are squishy not only pally, the burst its out of control and pallys are one step above on this

Remember where all were complaining about enha hitting 200k+ with a lighting?
Now its the same history but with pallys, and this spec can hit 200k+ with more than 1 single ability, i really dont see why pallys have to keep this massive dmg and others spec no

and all of this problem are the same players that come to forum to post their personal problems when a player with better gear kill them and exclaim that they have no chance

So if a crazy OP ability is destroying arenas and Blizzard thinks it needs an immediate 50% nerf, you think they should do the change gradually over the course of 5 weeks? Meanwhile, arenas are really bad for over a month?

Blizzard also can’t buff anything for 5 weeks because they’re waiting to see what the meta is like when the nerf fully kicks in.

You might think it’s a knee jerk reaction, but I think it’s better to make immediate changes and see the effects rather than extending the time that stuff is broken OP in PvP.

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Yes I remember…

I also noticed that Enhance went from less than great even with the one shot to roughly dog water. Anyone with any real concern around having good game play for all of us are unhappy about these kind of nurfs.

Plenty of Rets on this very forum have said nurf the burst but give us something to offset so we can still compete. You know not get the enhance treatment.

Yeah broken burst isn’t good for the game… nurfing the burst while giving nothing to offset and the class is garbo? That isn’t good for the game either. Especially when it isn’t a dominant spec. If enhance was crushing the ladder? Fine, but it wasn’t. They need something and so will Ret if the damage goes away.

I’m ready for it, typical Xpac cycle for Ret.

Huge burst, Ret competes based on that damage then nurf burst.

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Firstly I think Blizzard should test the product and get it balanced before they release it like other games do and then incremental adjustments.

Anytime you need to whack 50% buffs or nerfs around the product just was not tested sufficiently. Its just disappointing to see such a big company have zero care factor for pvp.

If the number is 50% then perhaps 25% first week see how that goes then 15% then 10% ( if all three incremental changes are needed )

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They had tons of feedback in beta to go on already that they had not addressed.
They had tons of analytical data from the live game to reference.
They started making changes based on the combination of those things and probably considered some general player feedback of in-game experiences to further validate.

Release it now. Fix it later.

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I smell a MM hunter main.
All I know is my fury is getting buffed.

Disc priest is my main.

Other 70s are DK, DH, Evoker, Mage.

I have a hunter at 60 but not going to level him. They have impressive burst and control but too squishy for my liking.