No. Here’s a couple of the bigger “M0 is too hard” threads.
Okay your experiment failed. Harder is not funner. This feels absolutely terrible. You expect people to go from doing a heroic dungeon to this? Yeah okay. This is not helping your game mode. Sure go crazy with M+ People want that difficulty it’s why they play M+ I’m glad they enjoy it. But M0? Yeah okay. You’re really pushing this MoP remix thing aren’t ya? Also fix the 10.2.7 bugs.
Does anyone know if Blizzard Dev Team intended to move away from smooth progression from Heroic dungeons to M0 and low-level M+? It’s like hitting a brick wall to go from Heroics and Time Walks to M0. So, what’s Blizzard’s motive in removing smooth transitions from Heroics to low-keys?