No. Here’s a couple of the bigger “M0 is too hard” threads.
Okay your experiment failed. Harder is not funner. This feels absolutely terrible. You expect people to go from doing a heroic dungeon to this? Yeah okay. This is not helping your game mode. Sure go crazy with M+ People want that difficulty it’s why they play M+ I’m glad they enjoy it. But M0? Yeah okay. You’re really pushing this MoP remix thing aren’t ya? Also fix the 10.2.7 bugs.![]()
Does anyone know if Blizzard Dev Team intended to move away from smooth progression from Heroic dungeons to M0 and low-level M+? It’s like hitting a brick wall to go from Heroics and Time Walks to M0. So, what’s Blizzard’s motive in removing smooth transitions from Heroics to low-keys?