We won't get any interesting story until players are no longer stuck to the factions

At this point, everyone knows that the faction war is contrived and forced. To me it’s begun to feel like much of this games opportunities for interesting writing have been snuffed out due to the faction divide.

If players weren’t as closely tied to the factions, there would be much more opportunity for ambiguity among the factions, as well as more interesting stories not involving the factions at all.

Legion clearly proved that players are more than capable acting outside of their factions.

PvE could allow for cross faction grouping. That way players don’t have to be nearly as attached to their respective faction.

It would allow for more balanced writing and even handed treatment of the Horde and Alliance, be great for RP, and make for a healthier playerbase.

Also, this wouldn’t mean we all have to hold hands and sing Kumbaya, If anything it allows for better written confrontations, and it even allows players who oppose each other to actually interact in character. (for example, an orc who hates humans, could actually be around humans to hate for once. instead of sitting in Orgrimmar and saying to himself he hates humans)

5 Likes

Inb4 some variation of: “This is WARcraft not Peacecraft.”

2 Likes

This is like saying you’d get more interesting stories if

  • G.I. Joe & Cobra worked together
  • Autobots & Decepticons worked together
  • TMNT & The Foot worked together
  • Avengers & Thanos worked together
3 Likes

In reality, it’s more like if the avengers had to take down Thanos every expansion, but have to spend half of it realizing they have to work together first.

Oh wait…

3 Likes

The necessity to join forces to take out a demonic army that has for centuries been wiping out and enslaving countless worlds across the Great Dark Beyond, and the Dark Titan who runs that chain-gang, is hardly a reason for Alliance & Horde are hardly enemies anymore.

And even that was a bad move. Each side should have worked its own angle the entire expansion, diametrically opposed the entire time, and under the onslaught of two forces, the Legion should have crumbled.

Acting in interest of class order halls was a nice touch, dont get me wrong, but it completely muddied the waters for anything else that follows. And here we are today, with a story that struggles to remain coherent in the shadow of the Legion expansion.

3 Likes

We aren’t diametrically opposed anymore.

Most alliance leaders, have little to no qualms with horde leaders with the exception of Sylvanas.

And most of the horde leaders are also in opposition to Sylvanas.

Even further, neither argument disputes my original point. That the writing won’t improve so long as we are bogged down by the factions.

This whole opposition could still go on. But still trying to pin the clearly neutral players to it is only making the writing worse.

The faction divide, is a cancer on the creative side of this game

Independence isn’t the same as neutrality. Players can and do operate outside the chain of command when they want or need to but that doesn’t mean they have no allegiance. To quote Nazgrim, we’re “loosely allied and highly dangerous”.

If we’re so able to disobey the chain of command, then why cant we do anything of our own accord. When it’s clearly know that even the horde races speak common, at yet are prevented from even entering parties with the alliance, not even players on their friends list.

It’s holding this game back

What makes you think humans who hate Orcs don’t go to the barrens and kill Orcs?
Or if Sylvanas who hates Night Elves, wont go to Terrasil and … To soon?