We Wanted To Make A Game We Enjoy Playing

I wouldn’t know nearly as much. I felt like the only person in America that worked on that. I had to do a conference call every day, which had to have been the weirdest thing for an outsider to listen in on.

The conference call was me (southern US accent). a representative in Montreal which was the main studio working on it (heavy French Canadian accent), and a division in India (so heavy Indian accent).

I think we spent 1/2 the time saying “uhh…what? say that again?”

My scope was pretty narrow.

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