There is only one US PVP server in Classic Anniversary; that’s all well and fine, but you need to remove the one-faction-per-server rule if there’s only going to be one.
More context on your opinion please?
There’s plenty of people with a 2nd account, 2nd account = More money in Blizzards pockets. I’m all for being able to log over /who nerd who ganked me to find them and all but if it really mattered to me I’d just activate one of my other accounts.
As long as the forced faction balance remains on the pvp server.
Absolutely, forced faction balance is a must. But people should still be able to create characters on both sides.
Doesn’t this circumvent faction balance?
The answer to that depends on the factors that go into opening/closing character creation.
If the formula behind it is based on estimated active users, then allowing people to play both factions wouldn’t impact it nearly as much.
If the formula behind it is based on strict total number of characters created, then you run into a problem where you can’t be actively playing both factions on your account at the same time, so the balance implemented isn’t being applied to you (since one of your characters that is contributing to the balance is also not being played). But even then, I think this would average out across the entire population.
I also don’t think the balancing formula is based strictly on characters created. I think there’s an estimation of active population. IE: If someone on horde unsubbed for a certain amount of time, and is not expected to be returning soon, a character slot for horde is created. The same rebalance takes place when a horde player re-actives his sub for a certain amount of time.
we need faction xfers. get me off alliance i want a belf paladin