We need more tanks, healers and ranged

Balance is more than just dps. Buffs, rebuffs, utilities, etc

Yeh except feral is still a druid and still has access to the same utility, but also has a better healing, there are pluses to going feral over balance.

Changing in the functionality of existing specs is an absolutely terrible idea.

If you want 4th specs that’s cool. But no need to alter the playstyle of existing classes to pigeon hole people into certain roles which they obviously don’t want to do anyway.

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Adding more tank or healer specs/classes isn’t going to magically add more tank or healer players. Not in the long run. You might get tourists, and then they will eventually respec to dps or go back to their mains.

But it’s not obvious that they don’t want to do it, you never know, some people just prefer playing X class instead of Y role.

I’d rather Survival be a tank than BM (it’s right in the name after all, and very few people are playing that spec anyway.) I’d also love it if Shaman got an earth-themed tanking spec.

Then add Tinker as the other mail tank and the other 4-spec class.

DPS just want to do their rotation and follow tanks.

Tanks have so much responsibility. Few want to do it, and those that do are locked into guilds now

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Boomkins get Typhoon and Ursol’s Vortex, Innervate, and all the benefits of being ranged. I like bringing ferals to groups, but only because I’m a fan of meme specs. If I were looking for pure utility, I’d choose the boomkin 90% of the time.

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WoW would lose a lot more players if they neutered the entire class system. These tradeoffs are inherent in the game, and the role and class system largely derives from D&D and Everquest. Blizzard has been steadfast about keeping the RPG roots in the game instead of letting a handful of sweaty eSports min/maxers turn it into a M+ dungeon lobby game. If doing everything on one toon is what you want, I understand that’s part of the core design of FFXIV.

Dont bother asking for more tanks, until tanks are allowed to participate in the other half of the game.

SL encourages the player to “main” 1 spec.
Which isnt fair to tanks. They have to commit to tanking so that you can PvE, but now they themselves are significantly behind the PvP curve.

Why would anyone tank under these conditions?

On top of that, Tanks are the only players expected to know how to do anything.

Dont even get me started on Covenants.

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Here’s an issue though I know how to tank, know the routes ect. I still don’t. Why? Because my covenant, I’m a bit gibbed because of it for tanking. Now I can tank as NF but vial and decree are two tools that are too good to pass up. But if I went Kyrian I’d gib myself as my main spec. Lose lose situation.

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I’ve tanked through most of my time playing WoW… I would absolutely never want to tank in today’s ecosystem. It’s a completely different role of just trying to do everything as fast as possible. You don’t need any specific gear, just different stat priorities, threat is barely an issue; you’re just the ‘wrangler’ who gets all the mobs and keeps everything moving. It went from the defender role to, like, running a jazzercise class. And if you came up playing a protection warrior you may as well use your shield as a sled and f*** off down a hill because the naked demon hunter using his dual anime glaives will soak damage better than you.

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This is impossible unless they add a minimum range to all ranged DPS, like Hunters used to have a long time ago.

The reason that ranged is better than melee is because ranged DPS can do everything from everywhere. They can even play the part of a melee DPS by standing right on top of the boss. Melee DPS cannot do that because they have a requirement of where they MUST be in order to do anything.

Fair point. Melee used to have the advantages of never going OOM and a lower threat multiplier, but they did all the mana/power changes and threat is much less relevant that it used to be.

I ran LFR today on this alt for renown and memories. I zoned in and for some reason the tank insta-dropped. Clear trash, wait 10 minutes for another tank. Raid wipes on Altimor because of CC issues (of course) and another tank drops. Another 15 min wait.

If we can’t get tanks into a 2/5/18 setup, what imakes you think that 1/1/5 would fix it?

We need more hunters.

It just gets really complicated. Like for P3 Denathrius mirror realm you need both tanks, 2 healers, and have room for 6 DPS, so right there less than half the raid can be melee. Add that immunities are really nice in the mirror realm for the super-nasty 2nd Ravage/Massacre/Shattering Pain combo, so you want to move over Hunters and Mages into that group, maybe, but you can’t shuffle melee out to the non-mirror group because they’ll get Neutralized.

There are just too many reasons why ranged is always better than melee. That’s why the world’s militaries use firearms instead of swords.

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what if they brought back scenarios as an option so we won’t need tanks and heals to do content?

anyways, imo, I would love to have more classes and I would love for there to be more heal/tank options but that will not solve the issues of “shortages” or long queue times. its a community issue, not a class issue. sure there are a handful of people out there who would switch to the tank spec with their mains but that won’t make a big impact.

i always play tanks but i switch to dps whenever i need to do any group content. :man_shrugging:

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I heard the call for more tanks.

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I will not tank or heal, damage only. It’s just not fun for me in the slightest, I’d rather wait in queue for 20 minutes.

Thankfully, every class in this game has a damage spec. Woohoo!