We Need At Least 5 More Support Specs For 11.0 Here Are The 5 Classes That Should Get A New Spec

Augmentation Evoker proved that we can have support specs in WoW. However we need more than 1 support spec for it to be healthy for the game, not everyone wants to play a Dracthyr. Ideally we want 5-7 support specs in game and to have group comp be 1/1/1/2 in M+ past 16 (or 20) and Heroic/Mythic Raids having 2-4 per raid. All other content shouldn’t have any issue being completed with 3 dps and RDF with multiple support dps specs.

Given WoW’s classes, class flavor, and class history here are the 5 classes currently in game that a support spec would fit perfectly (Paladin, Shaman, Monk) or well enough (Demon Hunter and Priest) into their class fantasies and how they may play. The next expansion ideally should introduce a new class with a support spec as well being a Bard or Tinker to round off 7 support specs.

All of the below suggestions are just ideas to get the specs a footing and a idea on their gameplay, numbers and effects should be adjusted the numbers exist to give a general feel and identity of the spec.

Click the Summary below to expand the section.


Paladin- Possible Spec Name: Conviction

Summary

Gameplay- In Vanilla and Classic WoW one of the first things you think of Paladins are their blessings and seals. This lead to Paladins, especially Ret in Vanilla to be seen as a support spec. This support spec brings back this fantasy.
Weapons- 2-handed Strength Weapons

This melee spec will debuff enemies with Seal of the Crusader (Crusader Strike Applies it) which can be spread to nearby enemies with judgement which increases the chance allies attacks will critical strike by 3% (increased with Mastery) with its other abilities enhancing Seal of the Crusader to increase critical strike damage or major CD’s which apply a new Seal.

This spec will also have 3 different blessings. Greater Blessing of Might (1 hour duration) increases the stamina on a selected player by 5% and Greater Blessing of Wisdom (1 hour duration) increases the mana pool of a healer by 5%. Some CD’s will also apply Blessing of Kings for 10 seconds (duration can be increased through attacks like Ebon Might) which increases the player and 4 nearby allies primary stat by 5%.


Shaman- Possible Spec Name: Totemic

Summary

Gameplay- Similarly to Paladin, Shamans also filled a support role in Vanilla with their totems. This support spec brings a variety of totems to the table and buffs which applies to allies through Windfury Procs.
Weapons- 2-handed Agility Weapons

This melee support spec brings back something we haven’t seen since Vanilla, the 2-handed Shaman looking to proc Windfury and to proc Windfury (with Windfury) while your orc laughs as the slot machine goes BRRRR.

This support spec will bring the general class totem utility, Windfury Totem, and its spec specific totem Windburn Totem. As well as having Windfury as a passive affected by the mastery increasing the chance of it proc’ing and can proc off itself and 1 additional time only (2 with capstone talent).

Windburn Totem (10 second CD) lasts 30 mins on the ground and has a radius of 100 yards (25 yards for PvP). When Windfury procs it places a Windburn dot on the enemy which is hit by it OR when Lightning Bolt OR Chain Lightning hits an enemy after having an instant cast (your next Lightning Bolt or Chain Lightning are instant when Windfury Procs). The Windburn debuff reduces the targets armor by 25%, increase Spell Damage done by 3%, and inflicts a bleed effect which increases damage from attacks made by you and allies (to a certain cap) and increases the chance for Windfury to Proc Windfury again.

The spec’s main fillers Windstrike extends the duration of Windburn and Windcleave does the same and spreads it to 4 nearby targets and its current DoT damage tick (weaker DoT’s will not override stronger DoT’s but will extend the duration if affected by Windcleave).


Monk- Possible Spec Name: Brew Weaver

Summary

Gameplay- Monk’s class fantasy fits perfectly to providing support to allies by giving allies brews which enhance their abilities. This support spec brings a varieties of brews which increases allies stats and adds a proc to their attacks and abilities.
Weapons- Agility Weapons

This melee support spec revolves around Favorite Brew. This buff affects the player and 4 nearby allies giving them a 3% increase to their primary stat and a 3% increase (increased with mastery) to their lowest secondary stat.

This spec uses the general monk kit of Tiger Palm, Rising Sun Kick, etc, to reduce the CD on your brews. Spicy Brew, Chilled Brew, and Swift Brew share a CD and have 2 charges (3 with talents).

Spicy Brew is a single target attack that smashes a brew at the target enemy which inflicts a DoT, applies Favorite Brew to yourself and 4 nearby allies, and give affected players attacks and abilities a chance to deal minor fire damage to their target (or minor heal if a beneficial ability on an ally).

Chilled Brew smashes a brew at the target dealing damage to it and nearby enemies within 8 yards applying a 30% slow to them, and applying Favorite Brew to you and 4 nearby allies. As well as giving affected players a chance with their harmful attacks and abilities to extend the duration of the slow.

Swift Brew applies Favorite Brew to you and nearby allies as well as giving a 25% increased movement speed to all nearby allies for 10 seconds.


Demon Hunter- Possible Spec Name: Metamorphic

Summary

Gameplay- This support spec seeks to maintain their Metamorphosis for as long as possible. While in Metamorphosis it modifies abilities to buff nearby allies and debuff enemies. (Lets be real the only reason why DH must have a support spec is because if we are giving classes 4th specs DH’s need a 3rd spec. However I do think maintaining Metamorphosis will lead to a fun spec identity).
Weapons- 1-Hand Agility Weapons

This melee support spec tries to maintain Metamorphosis for as long as possible. Metamorphosis is a 30 second CD and last 12 seconds, duration increased by modified core abilities. While in Metamorphosis modifies your basic toolkit of abilities (Throw Glaive, Immolation Aura, Chaos Strike, Demon’s Bite, etc). While in Metamorphosis your Chaos Brand increases to 7% and gives all nearby allies increased tertiary stats (10% Avoidance and 10% Speed and a set number for Leech increased by your mastery).


Priest- Possible Spec Name: Smite

Summary

Gameplay- Going back to Vanilla and TBC this support spec takes inspiration by meme spec Smite Priest. This spec uses Smite, Purge the Wicked, Holy Fire, and Penance in its damage rotation giving priests the class fantasy of finally using Holy Spells to tear apart your enemies rather than Shadow, while still buffing allies. As well as using Priests robust utility to assist the party and raid.
Weapons- Intellect Weapons

This ranged support spec seeks to reduce the damage output of enemies via Purge the Wicked by 3% and give yourself and 4 nearby allies 1.5% increase to all secondary stats while Power Word: Divine Fury (30 second CD, 12 second duration) is up and can be extended by some abilities primarily Smite.

After a Holy Fire, Penance causes an AoE on the target if effected by Purge the Wicked spreading the debuff to nearby enemies. Holy Fire applies a attack speed and casting reduction. Smite leaves a DoT that deals 15% of the damage dealt by Smite to the enemy for 3 seconds.

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DH is fine, but why not give a support spec to something that isn’t already a hybrid?

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Hunter with a bard support spec.

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Looking at non hybrid classes we have Mage, Hunter, Warlock and Rogue.

Mage I think the best support based spec we could have is Time Magic related, however Augmentation might be to similar with its Bronze Magic theme.

Warlock I would argue having Metamorphosis for (rename Demonic Transformation) and have it give buffs to party members like in WotLK, but I highly doubt Blizz will give warlocks Metamorphosis back again in any form.

Hunters we could give a Bard support spec (like how in FFXIV and other games they use Bows and ranged weapons), however I feel most people would rather have an actual Bard Class instead of a 4th hunter spec.

As for Rogue I don’t think it really vibes with the class fantasy. Rogues are selfish.

I think that is a strong assumption.
We had support specs before. Time will tell.

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I think they should give dk a support spec. Make it based around hysteria buff as a more support oriented blood spec. Seeing a support spec which forces allies to use their defensives in an offensive manner could add a lot of depth to raiding strategies as well.

Or just be the guy who lights other peoples swords on fire so they can pew pew.

Those support specs before in Vanilla/TBC were almost always meme specs that brought some utility.

The thing is I don’t know how you would go about making a DK support spec with the class fantasy it’s had throughout its entire lifespan.

Bringing totems and being the only class that could give you Bloodlust is not a small thing.

Well Shaman was actually an amazing dps in TBC. Ret paladins, Boomies, etc in Vanilla/TBC are the meme specs I was referring to.

Contribution

I want to play a Contribution Paladin

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Bard subspec for hunter or rogue would be great.

Would love another ranged weapon class or two (bard and/or tinkerer).

Tinker HAS to be able to use guns. It would be a war crime if they couldn’t.

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Did it? It definitely proved that Blizzard has no shot at ever balancing a support spec, at least.

I think the issue with balance is that we don’t have any other support specs. I think balancing wouldn’t be that big of an issue with more support specs to balance it around.

I mean, what’s worse. An Aug voker and 2 decent to top tier dps now or stacking survival hunters in SL.

s3 was a joke in SL. The aoe was obscene.

Aug is problematic in that it’s helping heals and tanks too, but I would say the group wide benefit is what’s pushing them over the edge, not the damage aspect. That’s just out of line by a smaller margin than other top performing specs have been put in seasons past. Not perfect, mind you, but we’ve seen worse.

For a new spec, given their track record of how busted new classes are, is much further in line than we’ve seen in past xpacs. DKs we’re disgusting in their initial release.

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I like the idea with the Shaman, but I personally would prefer it to be a ranged spec that focuses a lot more on totems.

The two-handed meme spec of the old days should be added to Enhancement like they did with Frost DKs.

My idea for Shaman is that their Support-spec would bring back a lot of those old buff totems:

  • Strength of Earth
  • Totem of Wrath
  • Wrath of Air
  • Resistance Totems
  • Etc

Periodically, the Shaman can empower the totems to temporarily buff their effects. Of course, they can also empower the general totems from the Shaman Class tree as well.

…augvoker. Without question. I got bored one day and started scrolling rio until I found a group without an augvoker. I got bored around 8000.

The issue with balance is that it isn’t balanced. Augvoker doesn’t know the definition of the word, and adding more support specs means every group is just gonna run the best 2 supports with the best 1 DPS. Sounds awful. Pass.

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I honestly think the first support specs should go to classes like Rogue and Hunter, classes that don’t have any other options other than dps.

Most of the classes on the list are already chosen for most content, due to being hybrids. Shaman, Monk, and Paladin for examples.

Rogue and Hunter are in dire need of something other than bringing damage to the table. Even Warlocks can summon, have soulstones, and cookies.

I don’t think groups would run 2 support 1 DPS, and there are ways to mitigate it such as not having certain support buffs stack etc. As for balance there isn’t really another role to balance it in relation too.

That’s because these classes, as explained for Paladin and Shaman, have histories of being support specs in the past. Ret Paladins were essentially support specs in early vanilla only spamming blessings until greater blessings were added and for their seal debuff.

For Monk it just fits the class fantasy so well, in Legion your class order hall campaign is pretty much making booze and giving it to allies.

For starters support specs will almost certainly be considered DPS specs still, just having a trade off of less damage for buffing allies damage. So it would basically be a 4th dps spec for Rogue and Hunters.

The issue with Rogue is support is simply not apart of the class fantasy. Rogues are selfish and doesn’t really have a class fantasy of buffing allies.

For hunters you can essentially give them a Bard spec however most of the player base would likely want a dedicated Bard class over Bard being a 4th hunter spec.

Hunters and Rogues bring alot of utility to the table. The issue is in regards to M+ that these utilities don’t play well with affixes or other classes do it but better. Also those two classes have been in a pretty bad state and in dire need of reworks, which we are seeing alot of work done to them in 10.2 and just today were getting a look at the work done to BM hunters.

Rogues and Hunters will be in a better place come time 10.2.

We have specs that are falling apart at the seams that need to be addressed before they try introducing another broken role/spec to a 20 year old game.

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