Wayyyy to many buttons

Ok maybe its just me but jesus the amount of buttons every class has is crazy! The game needs to be heavily pruned! Imo there should be no more then 15 skills on each class/ spec including pvp talents!

How is anyone playing this game without a top of the line gaming mouse?

And then if you also pvp you got focus macros, pet management macros, arena 123 macros ect!

Theres already enough stuff in the game to look at and pay attention to without having to memorize what your 30+ spells do and all the other specs in the game.

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I agree…but I also use a top of the line gaming mouse and macros. I love my gaming mouse though if it breaks I don’t play wow until the replacement arrives.

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  1. The number of buttons varies dramatically between classes and specs. If you want a low-button spec, they’re out there.
  2. They tried “pruning” before, starting in WoD. It didn’t go well.
  3. You can (and should) remap keys near your left hand to abilities, like G, T, F, R, ~, etc. You can also combo them with shift & ctrl to get more easy binds like shift-G, shift-T, shift-F, etc.
  4. It’s surprisingly easy to make functions consistent across all your characters. There’s little need to memorize what all the abilities do when T is always your stun and F is always your CC and shift-G is always your main defensive etc.
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1-5 and q, e, r, t, f with shift and alt modifiers is 30 keybinds, easy. 20 without alt. Z, x, c, v adds in another 8 or 12 keys. It isn’t that tough to find room for abilities.

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This is an underrated tip. Not to mention a lot of talents give you the option of a passive bonus instead of an activated ability, if you feel you’re juggling too many.

Just as a quick example, playing my Unholy Death Knight involves more abilities most of the time than, say, my Beast Mastery Hunter. Finding something that works for you is honestly a key part of the game, at least for me.

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I would like to have two filler spells a nuke and an aoe then a self heal and an interrupt and see how that works out, I mean most of my characters have 15 to 20 buttons and I never use most of them. I know I won’t top any dps charts but I don’t now with all these buttons.

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I don’t use control, shift or alt modifiers at all, I just play this game like a piano :joy: my tip is to have a specific spot for your chair to go, for your keyboard to go, and for your monitor to go. Then it will become really easy to know where each buttons is because it doesn’t change. It’s like always aligning your belly button to middle C on the piano for example. I use escape, f1-f7, ~, 1-7, q-y, a-g, x and c are strafe, v is special action button.

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I am an evil soul who has raided heroic’s with one button macros back in the day for this very button bloat problem. The sad thing is occasionally I was on the top of the dps list.

Macros are evil fun. I currently have thistle tea and my trinkets on a one button macro.

Divide out your instant casts and slap them on buttons you will normally press. It simplifies life. Mathematically if you’re a perfect player it would drive your numbers down, but let’s face it if you forget to press the button most times then a macro is going to drive your numbers up. Remember always be casting!

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Exactly i wish the game was more in line with other top of the charts games atm, i completely agree there should be enough buttons to encourage counter play and having some utility ect but on my bm hunter which is a easy spec in terms of button bloat ect i still feel it has too much… do hunters ever use “fetch” “play dead” ect for thier pets? I never have.

Atleast from what i understand so far about bm pvp is you barbed shot 2x, beastial wrath, barbed shot again for 3 stacks, then you need to make sure you keep it at 3 stacks the whole time to start your opener of bloodshed, kill command/ cobra shot on cd, wanna make sure your getting your dire beast always out, chimera shot on any caster ect then you got cc on kill target/ focus target. And thats the easiest class and not even 1/4th of the abilities i have on my bar lol.

You gotta be concussive shot and scattering melee all while trying to get traps and stuns off on the healer its a lot.

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It’s just you.

They tried that in BFA to massive community backlash. Sounds like you want a single player button mashing RPG, and WoW ain’t one of those.

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Based on everyone elses reply besides you its not just me though lol… what i would actually love is your class to be deleted from the game since its the only class in the game that can still do full dmg while being immune to any incoming dmg… you know the kinda class someone with your attitude would play, useless

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You will be fine if you have a 4 arms

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Unless you do tippy top tiers of content, you can get by picking passive talents over active ones. You also can use common binds for certain abilities. For example, my interrupt on every character is mapped to the same button. I also have things like reactive abilities like say a stun on the same button or a movement increase/abilities on a specific button. This way I’m identifying the category/spell need (like say an interrupt) and I know “where” that button is and care far less “what” that specific button is. I’m more readily able to identify the need for that interrupt or stun or GTFO/A event and so knowing where I have that button is just second nature.

And I play on just a regular keyboard and mouse.

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I was thinking about getting foot pedals that I could set to alt, shift, and control. Or maybe some sort of dance dance revolution floor tile to move my character around more easily. In any case, my feet are doing nothing to help right now. Those freeloaders.

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I have to wonder if you have actually looked at the amount of buttons in other “top of the chart” MMOs.

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To be fair, GW2 has like 15 in total and most of them are cooldowns. One of them is also auto-attack.

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Guild wars 2 has great combat with like 6 buttons, league of legends ect

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I personally wouldn’t consider GW2 at “top of the charts” MMO, but point taken. FF14 and ESO both have a lot of buttons.

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Based on the community bashlash the last time they did a major pruning in BfA , it is just you.

…The thing your class can remove in a single GCD? You just lost any credibility you might of had, between asking for an entire class’ removal and complaining about an ability that you can easily counter.

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I think WoW is at the top personally because it’s my favorite game. I think the amount of buttons is not super relevant. I don’t think many people will quit over having a lot of buttons when they can probably change their talents around or use clique (or help/harm macros) to remove 5-8 buttons and be somewhat close (maybe 30k dps/15k hps behind optimal if that).

What I will say though is that active talents should have decent passive alternatives. Things like void torrent for example, someone would have to be nuts not to take that talent for one point (and add another button). Same with PI or mass dispel. You can probably drop halo or divine star though.

OP I do recommend you download clique, and put your raid-style party frames close to the center. It’s so helpful, not just helpful for healers. I put friendly dispel on the same spot as interrupt via clique. That way, if I am mousing over someone’s nameplate (not their body which is a problem with default help/harm macros) and press q, it applies my dispel to them. If I am move my mouse off the nameplates, it is just my interrupt button.

As a paladin, for example, blessing of freedom, blessing of sacrifice, lay on hands, blessing of protection, flash heal, cleanse, word of glory, all these could be set up with clique on the same dps buttons you’re already using.

You can also use mouseover macros but I am not a fan of these personally. I mouse over someone’s body and it casts a heal or something when I want to do damage. They’re generally pretty good though. I’m not able to test if this works right now but something like

#showtooltip
/cast [@mouseover,help,nodead] Cleanse; [@mouseover,harm,nodead] Rebuke; [@mouseover,help,combat] Intercession; [@mouseover,help] Redemption; [help,nodead] Cleanse; [harm,nodead] Rebuke

Will look at your mouseover. If they’re dead, and you’re in combat, the button will be your battle rez. If they’re dead, and you’re not in combat, the button will be your regular rez. If they’re alive, and a friendly, it will cleanse them. If they’re alive, and an enemy, it will interrupt them. Then it just cleanses or interrupts depending on your target if your mouseover meets no conditions.

2 Likes