Custom anima powers that auto apply to you when you enter, pre set at the podium, being able merge traits from different animas you’ve gathered throughout Torghast, requiring 3 acquisitions of that power to unlock it at the podium.
More cosmetics locked behind different layer 8 TC bosses, mount remaining 100%, dope cosmetics locked behind individual bosses.
Weekly affix changes, leaderboards, and custom layers/levels does sound like a good idea and could be quite fun.
Not to mention cosmetics… which Torghast is in general lacking since it gives basically only Soul Ash to begin with, it’d be nice to receive something to look like the mobs inside Torghast or something.
You’d like to see what type of usable loot drop though?
Being able to leave and then return at the same spot with the same powers. My main DPS characters can clear 6 levels in a reasonable time but my Holy Priest can take an hour and 15 minutes to clear floors 1-6.
Twisting Corridors cosmetic rewards are lacking (As in there aren’t enough of them). Add dyes that can recolour the legendary gear to the alternate colours that were datamined during alpha and beta.
Add an optional dye slot to the top of the Runecarver UI where the dye can be inserted. It could also be applied to existing legendary items without needing to upgrade them as well.
The reason you see more “i dislike torg” threads is cos people who like it just play it.
The only thing Torg needs, in my opinion as some one who has completed this iteration is, we need some sort of permanent progression on endless.
Much like in how in Hades the weapons stayed upgraded and you had the mirror for permanent upgrades.
Torghast needs this system, so when you fail a run or voluntarily leave a run cos you had horrible power RNG, you still gain something out of a run, whether it is xp for passives or something like that.