Waycrest manor is unplayable as retg palading (and i'm assuming some other specs)

Hello team,

not sure if it’s a bug per se but judgement/hoj are constantly pulling mobs through wall / through ceiling making the dungeon unplayable as ret.

Thanks.

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pretty sure its divine toll that is doing this

Twilight Devestation was such a joy in waycrest too. They still haven’t figured out how to make proper walls.

It’s not just Divine Toll. Regular judgements will fly through walls and ceilings with Blessed Champion talented. They need to address all of our cleave abilities hitting stuff we aren’t in combat with because as it stands it will hit anything within 20-30 yards if we are facing it. regardless of walls/ceilings in spots. The witches room is one of the worse offenders.

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They just need to code it to function like Moonfire for Druids. If you have Twin Moonfire but hit a pack you aren’t in combat with, it will only hit one target.

There was a large feedback thread on reddit aswell : https://www.reddit.com/r/wow/comments/180bvwa/comment/ka4zv6b/?utm_source=share&utm_medium=web2x&context=3

Yup, as a ret pall main, this happened to me tonight. First boss room with the 3 witches and throughout the rest of the dungeon, I was locked in combat and had “aggro”, but on a mob that just never came for me.

Divine Storm is going through walls and pulling mobs that can’t reach me, but lock me and my party into combat for the remainder of the dungeon.

Bump. Waycrest Manor is legitimately borderline unplayable as ret. Divine Toll, Tempest of the Lightbringer, Blessed Champion, and I’m sure several other things are pulling mobs through the floor and walls.

“Just don’t take those talents”.
And completely gut our DPS? Nah.

Blizzard, come on, you made us play through all of Aberrus seasons with a broken 2pc bonus that constantly pulled things we weren’t in combat with. Please don’t make an entire dungeon completely dead for us for an entire season.