Water delves

Now, for the most part I have had no issues with them. I have my stack of noggenfogger and never had an issue.

Did Stinkhole today and wow it indeed was so much better without the water element… I wont miss that feature.

6 Likes

I’m just about to do a T11 Sinkhole.

I do not like underwater content, so this change is awesome.

2 Likes

We heard you and now we are releasing Dead Space Delve with low gravity!!! Air locks. Did I mention meteor showers of void glass?

:milky_way: :ocean: :milky_way: :ocean:

Tak yesterday was nice, Tank Brann’s AI plays ball a lot better when waterless.

2 Likes

The idea was cool. they just couldn’t get the implementation right, for some reason.

1 Like

I would legit give this a try!

1 Like

Gotta grind WOTLK content for that Kaluak fishing pole, problem solved. I have one on all my characters always as a “just in case” So convenient not having to worry about water breathing tbh.

Should have been an option to turn off the water effects, imo. I liked being underwater; The sharks were cool. RIP :shark::headstone:

On me, the nerf is bad. I prefer it harder. The harder the better. Additional Bubble mechanics to breath was okay to me. It was fun while it lasted.

Now, it’s easier. But Tier 11 Delves Kobyss still packs a punch. Here’s my Takrethan Abyss run. Tier 11 is recommended for ilevel 697+ and i was at 684.

https://youtu.be/LVxJdVVRe2Y

Unending Breath once again collecting dust :cry:

1 Like