Water collision

Before it was seamless when you move the camera from above to below water, now it stops when it touches the water and you have to kinda push a bit extra with your mouse for it to go under.
What happened? I believe this bug has been a thing since DF launch.

There’s an option for water collision in the gameplay->controls->camera settings, check yours. I don’t know or remember how it feels with it on, but I’ve always had mine off.

As for the visual aspect of it, it has always snapped based on the angle and has never allowed for the water line to be visible on the screen (picture a camera half under water and half above), because it’s super annoying to pull off visually. So they’ve always had an only above or only below camera due to the underwater part having its own color/fog/effect changes. So maybe that’s what you’re describing by the “sticky” feeling.

Thanks, I know what you speak of, but that is not what I mean.

The thing is that it used to go right through the water when moving the camera from above it to below it, now instead it latches on to the surface when going from above to below water.
It creates this weird sticky feeling which makes me have to readjust my mouse instead of it being seamless like before.

If someone finds a console command or something to fix it please let me know.

That sticking feeling is due to it waiting for the camera vector to reach a certain point before it snaps the water to the top or bottom of the screen. As I said, there is no inbetween where you’d get a water line on the screen where it would render above and below the water sheet at the same time.

As far as I can remember, it has always functioned exactly like this and always had that slight “sticky” feeling to it when transitioning between being above or below the water surface; while it’s in that “deadzone” range. Hop on classic and I’m pretty sure you’ll see the same behaviour as well(think the classics are on roughly the same internal engine as legion or bfa).

EDIT: You can get on youtube and search for old WoW videos like “world of warcraft swim before:2007-01-01” or maybe something PvP related, to watch ancient cringe inducing videos and see for yourself. The before:xxxx-xx-xx tag will show only videos before the date, so it’s a good way to make sure to only see the most ancient of videos on youtube from the first few years it was a thing. I think most people left camera collision on back then, but I saw a couple clips where it did the same popping thing, which means that you’d still have to rotate the camera X number of degrees to get it to pop above or below.

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