Ok so start their video and at 1 min 18 seconds it shows .2s gcd if you look at the tooltip up top
okie dokie
so +.2 sec added to the GCD, lets assume that is final number, prolly wonât be but lets run with it.
so after 10 spams, thats 2.0 seconds added. During that time, did you have to move, cast an interrupt, or do anything else?
If you had to move did it take more than .2 seconds for you get going?
At my age nothing happens in .2 seconds so yea, prolly wonât matter much to me, might for a younger player tho
Literally nothing because heâs only targeting a sect of addons that are mongrelizing the hardcore WoW scene.
Please tell me you are trolling. I mean please tell me this is a troll? You know this feature they are talking about has been in the game since vanilla right?
One button rotations and yeah I get it they are talking about it like itâs something new they are adding and itâs their own fault for doing it and they just shot themselves in the foot.
But itâs not new itâs been in the game since vanilla. Itâs called a cast sequence macro. They should have just said what it was and said hey cast sequence macros and other disability add-ons that role multiple attacks into one button? Yeah they are going away because weâre incorporating them into the game using our own UI.
But they have just said that there would probably be less pushed back. Also probably a lot of people Googling what a cast sequence macro is.
Iâve had one on my lock since vanilla and it even allows for the GCD and various castimes in the macro script. Also if I donât finish my Roundup dots quick enough using the same button it will reset
I think itâs great for accessibility purposes. I think it poses no threat to any competitive player. Casual players (like me) shouldnât bother worrying about other playersâ performance. The gcd penalty and basic rotations are a decent enough balance - to me personally. Iâm comfortable with my gameplay and performance to not feel any negative feeling towards this option. Iâm always open to making things more accessible, regardless of my own skill level.
It brings the bottom tier of players up and thatâs great for their learning and opens the door for people with disabilities be involved in WoW if they werenât able to before. To me, thatâs an opportunity for new players to join and for current players to become more competent. All good things in my mind.
There was a lot of good communication in that episode. But the glaring point thatâs got everyone riled up is the one-button solution to combat. My two cents:
The rotation advice presented is likely to be sub-optimal, and the one-button keybind will have a longer GCD, further limiting throughput potential. Within the first couple minutes, Ion is saying that it wonât be so good that raid leaders tell you to use it so DPS checks can be passed. So we know itâs going to be weaker than good players.
The question becomes: How much weaker?
If Blizzard is enabling a style of play where AOTC can be achieved via a mousewheel, itâs going to ruffle a lot of feathers. I donât have a problem with folks using it in queued content, but letâs not throw merit out the window and turn WoW into the same joke as mobile games. Knowing how your class and spec work below the Mythic threshold should still be an expectation. The current flavor of the month DPS with a one-button rotation shouldnât beat a decent player whose class is at the bottom end of tuning.
This opens another can of worms: bots.
We know there are bot-farms out in the world taking advantage of hyperspawns, running in a 2x4 configuration so that each mob can be looted 8 times. They get reported all the time, but that doesnât shut them down for long. Those bots are already scripting combat to farm for resources, xp, and more. This is just going to make their job easier.
The devs need to be very careful to avoid eliminating the competitive nature of the game where the most people play. If players feel like their effort and achievements are devalued because others can accomplish the same with a scroll wheel, the desire to keep playing is going to suffer severe damage for a lot of people. The game doesnât need to be overly complex, but it also shouldnât be the same simplicity as scrolling through the forums. They need to take a hard look at the layers of complexity theyâve added through their design decisions instead of implementing an option to effectively hide the ugly under the rug.
Eh, addon creep has been bad enough that this one-button thing feels kind of inevitable.
Iâm also laughing at how they purposely have to slow it down with some GCD delay, because it probably would lead to vast improvements across the board.
Also, incoming massive amounts of bots using this, way to automate the game for them as well.
I kinda wanna see how far someone can go into endgame content using the one-button thing. Is it feasible in Mythic raiding, etc lol. Would be funny.
Could focus more on the mechanics instead, idk.
The job of the tool is to make things trivial, just like addons.
I guess thatâs why I donât care too much, as I play without most addons others do.
Itâs adorable how so many people are expecting them to pull this off without ruining it, and possibly 100 other things as well in the process.
They couldnât even do a simple cooldown manager properly.
They canât do a new world event properly.
Itâs gonna be a sight to behold.
well nothing thrilling but look like they going at war with addon, I mean I never much big use of addon but eh who konws.
Mostly I just disapointed Ion Hazzikostas did not drop any news or Teasure of next part of story⌠so just ZZZZ form me.
Why not make classes easier?
My most anticipated specs for this rotation thingy is arcane and Fire mage. 99% likelihood that not even the devs know how to play those specs correctly
You are adding a band-aid to the larger problemâŚ.the button bloat is horrendous. It is very prohibitive of even trying a new class/spec when you have to look up guides and get addons just to do a rotation. Then you add the complexity of abilities being different depending on what talent points you pick. BtwâŚeveryone uses 99% of the same skill trees from well known sites, remove the unnecessary âchoiceâ (because it is not a real choice) and instead spend time on making classes and specs fun. Can you imagine if devs focused on a fun rotation and class identity instead of spending so much time balancing trees that will never be a real choice? Show me numbers to prove me wrong!
Because they still want âskill expressionâ to be a thing. Making classes less bloated would rob esports wizards of the ability to stroke themselves. Ergo instead of adressing the actual issue theyve found a work around that is just built in with toxicity. It will just create yet another class of players. Exactly what the game needs MORE divisionâŚ
how ION ZOOVAL COOKED ALL THE RETAIL IN ONLY ONE VIDEOâŚ
Thereâs no need to imitate fighting games. Tekken 8 Season 2 made that mistake, worse than the one-button Chun Li.
They donât mean to, maybe the macros are to blame for this, but I think the devs also see us as whiny idiots.
Donât accept it, and even worse if thereâs a pretentious PROFESSIONAL WOW PLAYER here on the forum, just in case.
all they have to do is just cut half the abilities of each class lol
Iâll admit, this would be great for my mum though. She loves wow but it is waaaaaay too many buttons and things lol.
I donât understand how the current dev team is legally allowed to alter this game at all⌠Its criminal how bad their ideas are.
smh.
You can get better at your Mama, but donât play like Devil May Cry or Stellar Blade to play complicated combos or apply parries at the exact moment, including those for your age that you can use like the typing typewriter it is necessary that you have used some of it for your life.
Because it is not difficult to only have a few buttons that are ready at the exact moment without having to eject the arms and reflexes as quickly as possible, but even if it is ridiculously hacerlo but sencillo, you do not feel it.
There are many people who were disappointed at the moment they joined the WoW community.
A game that plays itself is not a game, itâs a slot machine for gear and nothing else.