The only thing that I absolutely hated about that expansion was the introduction of Pathfinder. I didn’t find the Dungeons were bad, I loved the Garrison, professions were still relevant to an extent, and the Raids were rather fun. I never had a real issue with the expansion, other than the long wait and grind for Pathfinder.
I unsubbed my three accounts today because I truly despise Shadowlands. This is the only time that I have ever played this game fewer than three or four hours a week since I started playing the date of release on November 23rd, 2004. To clarify, my average play time was probably between thirty and forty hours weekly during every expansion prior to Shadowlands.
It seems there is just nothing interesting to do. I thought it was just my imagination at first, yet every weekend I do my Torghast runs and then just wind up logging out until the following weekend. I’m at such a level of disgust that I don’t even care to chase old achievements, mounts, Xmogs, etc.
These are the questions I’m asking:
What was it about WoD that you didn’t like and why?
What keeps you playing SL and why?
If you had to compare the pros/cons of those two expansions, which would you rather be playing right now and why?
Recently, I’ve been getting more enjoyment from the forums than the game, so I’ll save my now-$30 subscription fees x3 and play World of Forumcraft for free.
The only real problem WoD had was lack of content that was not raiding. The only meaningful World content circles around either the Garrisons or grinding out reputation.
Aside from that, I found it more enjoyable than Shadowlands.
Then again, I enjoyed BfA more than I enjoy Shadowlands. So take that as you will.
I’ve basically stayed off of the forums up until the horrible 7.3.5 Dungeon XP changes and Heirloom gear nerfs. What exactly were the broken promises?
I’m not sure why I feel it necessary that I have to add this, but in today’s game climate I’m afraid to say/ask anything to anyone anymore risking offense: I’m in no way attacking your opinion, just asking because I honestly don’t know. At the time, I was just playing the game and avoided the forums, etc.
Imagine if you had doubled the size of WoD, tripled the quests, had like 4 new raids and 8 new dungeons, and you could ride trains around the continent
I enjoyed BFA way more than I have SL, and I didn’t really care for BFA in the beginning. Still, I played through the entire storyline on both Alliance and Horde characters… midway through, I really started to enjoy the game again.
Personally, I really loved the idea of the Garrisons. I wish Blizzard would have expanded upon it.
For context- a major content patch was the SELFIE cam toy.
The story was… confusing/bad even for a time travel story - where they rewrote the rules of time travel… from one timeline to multiple time lines - but there was only “one burning legion”.
It made mining and herbalism irrelevant.
Garrisons became this thing you had to baby sit and there wasn’t a ton of motivation to go out into the world and explore… in an open world mmorpg game - and you were isolated from even seeing anyone because you were in your own garrison.
So yes - worst xpac ever would be a fair title for it.
WoD’s lack of things to do was the biggest thing for me. SL is in a dry spell too right now, I’m not really playing much, but at least there are still many patches to look forward to and room to grow.
WoD was busy for like the first few months of 6.0 and another month or two when 6.2 came out. The rest of that two whole years waiting for Legion was twiddling your thumbs searching for a reason to log on. For me it was incredibly boring and I mostly just killed time tinkering with alts. Though it was pretty friendly in that aspect, no major systems or timegating.
It was also a tough to time to main a monk. I was one of maybe five stubborn windwalkers still alive after those nerfs went through.
WoD content was good. WoD just didn’t have enough content because much of what was worked on and planned was axed. Lots of Youtube videos and web articles on WoW ancient history. lol
Pretty much what Mortis said. The content it had was incredible. The world was fun to level in with objectives, treasures, many rares. The issue was as stated, there wasn’t much of it. You’d log on and do your mission table, then log off if it wasn’t raid night.
I actually liked Ashran and thought it was pretty fun to gear in. It’s a shadow of what it used to be, but I liked it for what it as.
No, majority of the content we had ignoring Tannan Jungle and the garrisons wasn’t that bad. The big killer for WoD was the lack of content since it was dropped after 6.2.
But I raise another question, for your questions.
What’s worse bad content or no content?
Cause the no content we got, gave us or more specifically the devs the time they needed to develop Legion. Comparatively to, BFA which was a complete show, anyone who says otherwise is kidding themselves. It had a few perks but that’s about it, it was dragged on, wasted two of Warcraft most hyped villains for pretty pathetic patches all for another faction war that nobody wanted or anybody asked for.
By no means was I an hardcore raider at the time, but I pugged every raid, every week- Normal to gear for Heroic, Heroic to gear for Mythic, and then finally Mythic.
That was the one thing that I really liked… you didn’t have to be in a Raid Guild to gear up, you could just PuG everything. The mission table rewarded you with gear from the highest raid tier you had completed. It was an excellent source to get Raid Tier armor/weapons.
no it was actually so much better than the last 3 expansions and the introduction of garbage systems. the only problem people whine about nothing to do in every expansion if they would of put more content out out it would of been great. and at the time what really tainted it was the whole flying thing.