First of all, classic doesn’t have sharding. It has layering which is entirely different. Secondly, you are probably just clueless to what is happening in the game.
It did have sharding. If you did wPvP raiding in the last couple of months, you would know what I’m talking about. It is this:
This system is effectively sharding. It has been incredibly frustrating to deal with. You could be on the same layer as the enemy, yet not see each other. Or you could be in a full 40 man raid, then immediately upon entering the zone half your raid randomly disappears. These hidden sublayers made it impossible to do PvP events.
But it seems to have been changed or removed entirely, because the normal problems I have come to expect when doing large scale wPvP didn’t happen this time. Call it faction balanced layers (there were hidden sublayers) or whatever, I’m just glad they fixed it.
Ok sublayers to the layers on a zone by zone basis. Whatever you want to call it. It was a terrible system that they created for fresh and it seems to have been recently changed for the better.
You don’t know what you’re talking about. There 100% were zone based “shards” being used. Something has changed very recently.
Coincidentally, the map seems to be fixed as well. Raid members no longer appear in the middle of the ocean when forming raids. Which was another long suspected symptom of this sharding system that was in use.
We had 2 raids and nobody got forced away. And alliance had ~200 people, all on the same layer. It really seems like something has changed. Which is good.
You keep talking like you know, but it’s obvious you haven’t experienced it.
There were shards. Not sure why this is the hill you want to die on. It was plainly obvious to everyone who actually did large scale wPvP. You wouldn’t know because you just solo gank people.
The point you keep not getting, is people tested this stuff. You could take two people and look at nova world buffs. It says you are both on layer 2. Yet you can’t see each other.
There were additional sublayers that you couldn’t see or control. It’s functionally the same as sharding.
That’s exactly what it is and exactly what was happening. Not sure why you are so persistent in denying it. There have been numerous complaints about it since launch. It’s clear you haven’t participated in large scale wPvP.
I made this thread to see if others have noticed the change in behavior that I noticed today.
no thats not what that means. Each zone is layered individually. Which isn’t anything special. Barrens 1 being different from Ashenvale 1 had little to no impact on how layering worked before. The difference is that now they force people to swap layers for pvp balance instead of what it was before: Which was forced layering only when the servers started to die from too many people on the same layer.
Theres so little different about how it works now from how it worked before that its barely worth mentioning.