Was Graveyard Hopping Supported in Vanilla

… and therefore will be supported in Classic?

I tried to graveyard hop my way from Menethil to Ironforge during the beta stress test but failed. I made it to the Loch Modan graveyard but it rezzed me back in the wetlands graveyard half-way between the harbor and the spider caves. When I told this to my nephew, who is playing on Kronos till Classic is launched, he confirmed this afternoon that graveyard hopping is supported on Kronos. The question then is whether Kronos accurately reflects Vanilla in this regard. Given the history and reputation of some private servers, this seems a legitimate question. So, I downloaded the source for, and built my own native ManGOS realm server and had my nephew try it out (I don’t have a Vanilla client). Sure enough, the native ManGOS server supports grave hopping.

The ManGOS devs claim that their realm server is an accurate recreation of the Vanilla server. If true this would suggest that grave hopping was supported in Vanilla. So, it now remains for someone who has a beta key to actually attempt grave hopping.

Can anyone confirm whether Classic supports grave hopping?

Cheers,

Yes it should Rez you where you are standing. Otherwise it’s a bug.

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It was probably a bug due to the extremely high amount of players on the servers during the stress test.

Similar how people load and spawn into random, unrelated places during the live AQ event.

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pretty sure I ran a druid on the wet lands run till i died, then walked to the graveyard near org and rezzed there then took the tram to SW.

I know i’ve done it, it could perhaps have been early burning crusade.

Honestly I didn’t know much back when I started wow, so I tried all sorts of things that didn’t work, some did work and surprised me.

Try again?

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You mean IF? :stuck_out_tongue_winking_eye:

It’s not an isolated bug in this case. On Classic Beta, if you run to another graveyard in ghost form, you will be ported back to the graveyard your ghost spawned at.

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yah when I was running to Booty Bay on CB i ran dead to the GY outside BB and was not able to rez there.

Pretty sure you would always spawn at the graveyard you were put to when you died.

YES< I was brain drizzling, saw IF in my mind, said org MY bad

Just to be clear, you’re saying that the behavior I experienced (rezzed at another graveyard other than the graveyard in which I was standing) is a bug?

You could not do it back in the day. You just had to suffer and run the whole way while alive. I tried the same trick and learned a good lesson

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“In this case,” as in assuming Chilandry’s story is, in fact, true.

It’s really up to Blizzard to determine if it’s working as intended.

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I vaguely recall that at some point they changed the system to prevent graveyard hopping, I just can’t recall when they made that change nor can I find it referenced specifically in any of the Vanilla patches I’ve looked at unless it was part of the new graveyard system that was implemented with 1.6.

OP here… Graveyard hopping was fully supported in TBC (2.4.3). I played most of Vanilla but never tried (nor knew about) graveyard hopping. I just assumed all those level 1 Night Elves, Dwarves, and Gnomes running around Stormwind had a mage port them.

In any case, if graveyard hopping was supported in Vanilla it would be a bug if it were not supported in Classic. Correct?

Depends if they classified graveyard hopping as an exploit or not. Blizzard said they would fix any exploits otherwise it would be similar as it was back in vanilla (Exploits that were fixed post-vanilla but the fix exist in modern WoW server would likely stay in classic as well).

its using modern infrastructure, i really doubt that you can graveyard hop to other zones.

you have to leave the continent to reset your spawn location, otherwise you respawn at the closest spirit healer to where you died.

I.e. if you die in wetlands don’t rez until Darkshore and it should work.

There was definitely a point in Vanilla where you could not rez at any GY you wanted. It had to be the one closest to your corpse.

I vividly recall the day when I died in Hive regal and my spirit was put at the GY in the crossroads (yay Blizzard ‘polish’). I couldn’t spirit rez in the crossroads and had to run my ghost all the way to Silithus on foot.

When that was changed, I could not tell you.

If grave hopping was disabled (or not permitted) in Vanilla, they re-enabled it in TBC. I very vividly remember gravehopping in TBC. However, I have a guildie with a beta key is going to give it a shot. Let’s see what she finds.

Cheers,

From Wowpedia:

Until some time in 2010, logging out and back in while a ghost would remove the restriction tying the character to the Spirit Healer nearest to its death. Thus, it was possible for a character to die in one zone, reach a Spirit Healer far away, relog, and resurrect safely at that Spirit Healer. The minimap arrrow for the nearest Spirit Healer would also disappear.

So, this seems pretty definite. We CAN graveyard hop by disconnecting the binding to the closest Spirit Healer. For Classic not to support this form of graveyard hopping would be a bug.

I know I’m a little late to the party, but I feel compelled to reply, because a guildie asked this same question in game, and pointed to this post, where several players have suggested that GY hopping should be a thing in classic.

In early vanilla you COULD GY hop. Then, blizzard decided it is an exploit and, of course it is. Gaming the system to make it easier for a character to travel from one zone to the next, by bypassing danger, is the very definition of an exploit. As a result, they made it impossible to GY hop in the 1.6 patch (this change is referred to as "graveyard system improvements, or something).

I don’t know if you can do it in current retail, as I haven’t played retail since MoP, but I DO know that you could not do it all the way up until MoP (when I quit playing).

Yes, it was doable on some private servers, but this is simply a case of those devs getting it wrong.

As for the multiple players saying they were able to do it in TBC, no, you weren’t. You are either confusing it with your experience on a private server, or just plain remembering it wrong.

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