But giving rogues back gouge would be just a bridge too far, huh?
I bet ya they feel like they didn’t go far enough in deleting the rogue class. The actions of legion and bfa, and lack of action to repair the rogue in shadow lands shows the direction and the feeling expressed by blizzard development.
Yeah it does feel like they put the Rogue class on house arrest for for the reputation Rogues had many expansions ago while ignoring current and recent expansions.
Personally I rather see more utility returned baseline than be locked behind a covenant grind system.
But at this point Rogue covenants are so bad they need a buff across the board because a mere number tuning isn’t going to cut it IMO.
What’s this? DH’s get MS now?
PVP talent option, makes Fel Rush debuff people hit by it with an MS effect.
Wow… Just when I thought my Ret paladin life couldn’t get any worse lol. Now DH are EVEN more viable in rated pvp…
And rogues wound poison was nerfed to 15% while all the other MS effects stay at 25%… I don’t get it.
Somebody’s alt or main at blizzard needed buffs ya know. That’s how this works.
Also, we need to stack our debuff 5 times, so hard swaps will be a monk/war/dh thing, not a rogue thing any more.
Remember when we got the best quality of life improvement ever in tbc and our wound poisons did 50% healing reduction and arena didn’t need dampening, and in wrath we even got baseline dismantle and in cata smoke bomb and paralytic poison was an option in mists, back when we actually had a real class that had abilities and they actually worked.
I remember it too.
And they also reduced the poison application chance back to 30% (currently 50%) to compensate for the more frequent autos because of SnD returning.
Wound Poison’s MS effect is 5% per stack though, stacking up to 5 stacks on Assa (who’s got envenom) and up to 3 stacks for Combat and Sub.