Warriors are still 2 tapping everything in PvP/PvE

The class is already the best most damaging class in the game and its level 25. It also scales 10x as hard as any other class in the game, and by end game Naxx in Classic does 6-9k dps on some fights while others are hard stuck doing 500-600.

When can we see some nerfs and changes so that this isn’t Season Of Warriors 3.0

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This is classic and we’re warriors. We deserve to be top dogs in PvE dps and only desired tank plus undisputed PvP overlords on account of how 1337 we were in clicking the pointy icon during character creation.

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They don’t do anything in PVP.

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They do if they can connect. And with a healer behind them they can usually connect. And then rip peoples faces off.

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In my experience warriors are 2-3 hitting everything once they connect. And its very easy for them to connect because faps exist. They are also 2k+ plate wearing unkillable machines.

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hehehe frost shock and earthbind totem go brrrr

Wait, they are? I’ll have to remember that the next time I facetank a warrior as a mage courtesy of Regen + Flame.

hehehe fap go brrrr

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They charge in combat and hamstring you 1 time lmfao.

Now you’re both waddling.

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Yeah, it’s important to get the drop on them to prevent the initial charge, then kite just close enough so they don’t do it in combat. Otherwise, yes, we both waddle around in circles.

Fortunately it doesn’t seem like too many players are chugging FAPs in WPvP. But curious, does Purge work on pots and consumables?

Bruh…

They have a rune already in the game called warbringer that lets them charge, intercept and intervene in ANY stance and IN COMBAT and it removes slows.

They can already do it.

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I mean, unless they revamp it, Naxx bosses are going to have 35 seconds to live anyway, seems like a mute point.

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True, but there’s an 8-yard minimum distance on all those abilities. You can exploit it like a Hunter dead zone.

You should have just said in your scenario you’re fighting an AFK warrior

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I dunno what to tell you, man. I’ve been doing lots of WPvP on my Shammy lately and Warriors are usually free HKs, so long as I get the drop and then kite effectively.

I’m far from great at PvP but I think you’re overestimating how good Warbringer is against a Shaman. It’s really easy to kite them outside of its effective range long enough to whittle off a good chunk of health, before snare DR kicks in and you start brawling.

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Id just throw a grenade at you then charge you…idk you might be fighting monitor lickers.

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Do you run engineering on all of your toons? I know I certainly don’t.

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Warriors just flat out have less damage in PvP than Paladins this phase. Quick Strike is pretty bad in PvP, meanwhile Paladins have Crusader Strike and Divine Storm and seal damage and Judgement… meanwhile Warriors can press Rend and Hamstring…

PvE single boss parses are a different story because of how rage works + raging blow + consumed by rage. These runes are not useful in PvP.

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On warrior 100% of the time

Well, if your position is Warriors will beat Shamans when they run Warbringer, use FAPs, are Engineers, and aren’t “monitor lickers”, then sure.

Of course, I also have a trinket to break hamstring and reset if they do close the distance but we won’t even get into that.