Warriors are out of hand and can't be top class AGAIN

They’re set to be the all time most OP class in the game AS ALWAYS.

Why do you HAVE to make SoD the same ol stale era garbage? Why do warriors HAVE to be on top dps wise yet again… y0 they’ve been top DPS and the most babied class for the entirety of Classic already. DON’T DO THIS AGAIN.

Season of discover how little is different from just regular era classic.

Do something new for once and keep warriors middle of the pack DPS wise for the rest of SoD. They make the game lame for everyone else and are coddled WAY too much. You’re really dropping the ball development team, we don’t need the same fregging classes topping the PvE and PvP leader boards yet again.

DO SOMETHING NEW - DISCOVER A NEW WAY FOR THINGS TO GO

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Yes I agree. Put hunters back where they belong.

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Your pet solos most classes - it needs to suffer the same damage reduction everyone else does in BGs.

Look man they’ve got mangle support and windfury support.

I don’t know what their dps would have looked like this phase with out both those tools helping them along

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I agree, Nerf Hunter again.

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It does lol.

I don’t think they should be middle of the pack as I agree that Warriors have a harder time in pvp due to no ranged attacks. But they shouldn’t be out so far in front for sure. Bring them inline, they should be no more than 15% - 20% ahead of the middle of the pack. The same goes for rogues although rogues have an easier time getting to targets in pvp, they shouldn’t be more than 10% - 15% above middle of the pack.

And yeah without windfury they drop off even more. But Era alliance side shows even without windfury they’re way too powerful.

warrior in PvP is fine atm, MS will likely be fine too. 2h Fury is going to TRUCK stuff though.

but currently PvP and PvE hunter can play the same and do the same basic damage in both

warrior loses the ability to freely float 80 rage, so no enrage, no enrage through talents even if you go fury cause 1/5 is all thats possible due to 25 and not 30 cap. no weapon chain so ez disarm and a big tell when they interrupt due to weap swap. completely diff class in PvP lol and thats not even counting windfury dependency.

rogue as saber slash is also identical to PvE, backstab is another beast.

if they have a way to reduce damage for specific abilities in PvP in era they should have done that first, but they probably don’t. that’s why its all been blanket so far.

That’s all Hunter can do, is damage. Also dead zone, weak melee, no strong instants, no interupts and terrible scaling makes Hunter weaker in later phases. Pet damage is the only saving grace currently.

I still don’t think they should be ahead of warrior and rogue in pve, but they shouldn’t be below hybrids or casters with insane control and no deadzone either.

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at 25, but at 25 warrior in BiS is still weaker than 20-29 warrior due to no 5/5 enrage(piercing howl is not enough of a draw for fury alone, good as it is) and corpsemaker which is already better than hydra.

Hunter damage wise is better than master hunter rifle 20-29 hunters atm, but they are missing a HUGE part of their kit which would completely break them which is frost trap thankfully.

KNEEL before your Warrior overlords
Fill our hp bars. Buff us. Support us. It’s ALL you are good for.

2 Likes

Melee is actually quite strong currently with FS+RS, especially if you go 7 points into SV for the +20% crit chance on RS and MB.

Instant wise Multi-Shot is pretty good damage (though technically has a 0.5s cast time but functionally an instant), Chimera is quite strong in PvP with SS/Scorpid (disarming a melee for 10s is huge rn)

Interrupt wise we don’t have anything right now, but get FD next phase so can FD+frost trap as an interrupt, or if you go 20 into MM you get scatter which functions as an interrupt as well

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being on these WoW forums and watching youtube videos of streamers screaming about warriors as they stare at warcraft logs for their info really scares me for the level of education (or lack of) people have these days.

Does no one use nuance anymore to discover tough answers with deeper analysis?

Everyone want to just look at one number and go SEE! LOOK THATS THE ANSWER! NOW I DONT HAVE TO THINK FURTHER THAN THIS NUMBER!

top 1% of warrior parses do not represent the class overall in other aspects of the game and it ignores things like them having all the buffs, a stacked raid comp to achieve these numbers. 100% of all top parses have wild strikes.

warriors are not good in 1v1 PvP but they excel when a group supports them.

get your heads outta the sand (warcraft logs) and look deeper into the game.

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So don’t bring them to your raids.

Warriors are only top in classic/era, so this nonsense about “always being OP” is just grossly exaggerated. If you think wclog standings are the sole most important aspect in terms of balance then your view of the game is very narrow.

Every class has advantages/disadvantages. Warriors absolutely get bodied in wpvp, are heavily reliant on gear, and suck to level in the open world compared to other classes.

Give warriors their op damage, and let them continue to get absolutely destroyed by most classes in wpvp/bgs without pocket heals/support.

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these always make me laugh xD

They need to nerf warriors and rogues by adding armor to mobs.

Are you smoking crack? hunter pets DO HAVE DMG REDUCTION NO ONE HAS.

Are you comments about pvp or pve because its clear this post is complaining about warrior pve , when it comes to pvp we do not even have the ability to kick or break fears yet.

Classic hunter talking about pvp as if they don’t already own it.

The part where this argument falls apart is that this is happening across all percentiles, not just the top 1%. As an example, take this very basic log result:

https://vanilla.warcraftlogs.com/zone/statistics/2007# This is over the past two weeks, across all percentiles, for damage across all 7 bosses in BFD. Rogues are slightly above warriors on average but max scoring warriors are head and shoulders above every other class (max score of 184.07 vs next highest of 147.60).

https://vanilla.warcraftlogs.com/zone/statistics/2007#dataset=90 This is over the past two weeks, at 90th percentile, for damage across all 7 bosses in BFD. This is when Warriors start pulling ahead of Rogues and start their domination of the charts. Mind you, 90th percentile isn’t insane and is pretty achievable by anyone who has the correct setup (not even considering cheese strats).

https://vanilla.warcraftlogs.com/zone/statistics/2007#dataset=100 And of course we have the sweats, the max percentiles. This is over the past two weeks, for damage across all 7 bosses in BFD. Warriors are significantly higher than any other class.

I don’t understand what “nuance” I’m missing here when on average warriors are still the #2 DPS across all of classes and across all percentiles of players, and then climb to number 1 at higher percentiles. Oh, and this is supposed to be their worst phase due to how they scale.

They said this wasn’t going to be Season of Warrior, but it is shaping up to be yet again. My raid team is already looking at making Hunters run Trueshot Aura / wolf pet to be the warrior (and rogue) buffers again provided they are yet again top DPS in Gnomer.

We’re complaining because they said SoD wasn’t going to be this, and it is this.

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I have a 25 warrior I just recently leveled up. With a FAP and Warbringer rune I can demolish any ranged class (even mage). Most of the time I don’t even need to FAP. Warbringer alone is so insanely good for warrior PvP that at 40 they’ll likely be one of the better melee’s.

As far as being heavily reliant on gear - kind of sure. But they already scale very well with a few resets of BFD (especially since at this point a lot of the mail gear is just being thrown away).

I’ll concede slightly on the leveling portion, though when I got my Warrior to 10 and bought a few decent greens off the AH it was smooth sailing from there, even pulling 2-3 mobs at the same time.

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Mongoose bite is a joke, FS+RS has crap interaction (it’s awkward and unreliable to get FS before RS) FS if pet isn’t near you lose about 1/2 the damage. MB literally isn’t worth pressing. Yes FS is an extra button, on 30s cooldown. It hardly changes anything.

Can’t be casted on the move is why I left it out. While other classes instants are castable while moving.

Chimera damage is just too weak and the SS component doesn’t scale at all. Yes a disarm is nice shame you can’t disarm when the melee is on you and has you locked down though.

That is our only true CC so really you’re not so much using it for an interupt but to setup you’re kill windows / gain distance.