Warrior tank, how?

So correct me if im wrong but wasnt warrior tank supposed to steer away from fury two handed tanking?

Thanks to all the OP dps and my lack of a shaman tank tool kit, I cant seem to hold agro anymore.

I was told I needed to go full dps spec and use a two hander now after devistate was nerfed….

The reason I played a warrior was to tank and in small hopes to relive my WoD unconfirmed release of Gladiator stance warrior. So trying to hold agro by doing more damage than the dps pumping out 500+ dps and no threat modifiers, is stressing to the max.

Basically, theres no point tanking on warrior just dps. I need some advice from a veteran warrior tank, can i still board and sword in any capacity?

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Not a veteran but just from my experience,

It seems like now it is very difficult to hold aoe threat unless you are a shammy or pally. I’ve just been using a 2h with flagg + frenzied assault + endless rage for dungeon spam. It’s probably not the best setup but you get definitely pump out super damage like crazy with enrage + sweeping + cleave + whirlwind. From what I’ve witnessed, I have not seen any dual wield tanks and I’ve seen one sword and board. He did pretty much no damage and didn’t hold threat either when a paladin started pressing divine storm or when I started hitting the packs. I don’t think sword and board is the way to go right now during leveling.

When I’m trying to tank as a 2H It’s also difficult at least for me to maintain threat unless a cat is in the group giving me wild strikes. I just don’t generate the extra rage fast enough to throw out a random sunder or two on mobs that start looking at the healer/ranged dps while I am cleaving down packs. Sometimes it definitely feels like a free for all in these melee cleave groups.

I “tanked” SM GY / Library / Cath runs all the way to 40 as Arms using a 2H. Sweeping Strikes, Cleave, Demo Shout, Thunder Clap. Had no issues holding aggro unless there was a very strong Ele Shaman in the group, but one of them had Spirit of the Alpha which helped a lot.

All that really matters is holding aggro on raid bosses to be honest. Dungeons are a joke.

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Nope sorry, this is SoD.

DPS press their AOE abilities on 1st global before you have hit mobs and expect you to hold aggro on an entire pack the mage pulled from distance.

Why can’t you do your job. Just get gud.

if youre talking about aoe groups your job is to gather and the aoe groups job is to imp blizz and not die to the aggro swap on living bomb going off. if youre not a lock or shaman you wont hold after the bombs go off.

but if its a less aoe heavy group ive seen thunderclap and devastate do well

No you don’t get it.

The bad players expect tanks to hold aggro the entire time. Hunters literally press multi-shot 1st ability while tank is running to mobs.

Mages don’t even press blizzard and just living bomb and living flame.

This is the player base we are dealing with.

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It’s not great. It was a real let down that they killed it and just made Warriors revert back to tanking exactly how they used to.

On the other hand, 2h tanking is still very strong, partly just due to how many extremely powerful 2h weapon options there are and the power of 2 hand cleaving.
BFD Weps, WW Axe, Ravager, Bonebiter (for Alliance)

I used Warbringer, Endless Rage, Furious Thunder and specced into Arms to tank SM.
Essentially just start with Sweeping Strikes, Berserker Rage then just cleave and Thunderclap everything and tab sunder mobs that fall behind on threat.

I’ve been tanking for quite a while and built up a good “tank sense” that helps quite a bit so it may or may not be enough if you’re less experienced.

It’s a ton of work but it works very well once you get it down.

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I’m not in Gnomer but this has been my experience tanking BFD. I started off trying to hold all aggro, all the time, but now embrace the organised chaos of mass AoE pulls on trash and merely ensure mobs aren’t hitting healers.

It’s a lot less stressful when you realise DPS pumpers are expecting to take damage.

Not to mention that DPS will go and pull on their own, pulling several packs of mobs that disarm, stun, or other types of CC on whomever has aggro, and expect you to pull aggro off them while they’re going full cowboy out in Egypt when you can hit exactly 1-4 targets.

To OP: Fae and Kynsalia are both correct. Additionally, if you have DPS - most often mages, but I’ve been noticing it from warlocks and rogues in SM - that want to go cowboy and expect you to Challenging Shout every 45 seconds, I’m not gonna say you should let them die, but don’t beat yourself up if these DPS want to run off, pull multiple packs, and die because they want to play like you’re a tank from MoP onwards.

I though in vanilla the warrior needed to tank with a 2hander until lvl 60. Otherwise you dont do enough damage to hold aggro. And so you must spec arms.
I could be wrong though.

Druid has the same tanking issues. They won’t fix it. There’s really no reason to play either WArrior or Druid tank as having mana as a resource is vastly superior to rage when you can’t even build rage because you can’t ever hold aggro.

Go arms for sweeping strikes and use a 2H for massive damage. You probably wont be holding perfect threat unless you are supported by a shaman with alpha but you will be doing a spit ton of damage @ 30 when you get like corpsemaker or have the bfd epic already.