Warrior skill and talent not working

Hi,

In Blitz when I use Ravager to attack the enemy team it sometimes doesn’t do damage/interrupt players from capping a flag. It’s frustrating as it is never consistent, like if i cast Ravager out of combat, it doesn’t hit the enemy player and put them into combat. Bugged.

Dragon Charge doesn’t work well when carrying the flag, the speed and distance is significantly gimped in CTF maps and it’s been like this for years. Can we have a fix for this please?

I mostly play battlegrounds and I like to do objectives but my god when skills/talents don’t work as intended, it’s a horrible feeling. Please fix these.

Ravager, and many other “set it and forget it” aoe will not interupt flag caps. This is intentional.

This is also intentionally disabled and not the only movement ability out there that specifically doesn’t work when carrying the flag. We have 2 charges, potentially 2 intervenes, and a 40 yard Heroic Leap. A 40 yard Dragon Charge that is also a knock back would be pretty nutty, granted not as insane as the current MW, but I am certain that willbe nerfed soon.

Either make it always work, or never work - no this in between non-sense

Mind sharing your source?
And how can you say that when you have abilities like Demonic Trample or Deep Breath that completely ignore this reasoning? Give me a break.

imagine something like mage’s blizzard being able to interrupt a capture point even after the mage was dead for an additional 8 seconds.

Do people not read or just don’t understand the post.

Alright, I’m out have a good day.

In all likelihood the ability is being consistent, but you are missing the conditions. If I had to speculate, if Ravage damages them before engaging the flag it will continue to do so. If you Ravage after a cap begins, immune.

This is diffulicult to test, as the situations are pretty dynamic and rarely just you, the capper, and Ravage, but if I get some definitive footage (I always record) I will report back. Until then I always Ravage flags for good measure.

Deductive reasoning. As I said, we have 2 charges (25 yards/17 sec cd), 2 intervenes (25 yards/40 sec cd), and a Heroic Leap (40 yards/30 sec cd). That is 5 movement abilities on a very short cooldown and you want to add a no-target-necessary 40 yard dash with a 20 sec cd that is also a knockback? That toolkit potentially blows everything else out of the water except what MW is right now.

All you are going to end up doing is getting Dragon Charge nerfed, and that ability is absolutely fantastic as it stands for our mobility outside of carry maps.

Edit: Just thinking about it even more, one Dragon Charge into a Heroic Leap and I’m 80 yards away plus a 70% speed boost right after.

Meh, at this point just remove tanks from all pvp.

Thanks for your patience and response. Take care dude

That’s a bit defeatist, my friend. I’ve been here since the beginning, and with the addition of Blitz, this is the best WoW PvP has ever been; especially for tanks.