I’ve been trying out warrior and priest on vanilla pserver lately, and I just can’t decide which one to go with when Classic hits.
Warrior
Can tank stuff, makes you feel important and durable. Getting new weapons and more tanky gear makes you feel good.
Priest
Can heal, feels good to save people’s lives, just a little renew toss to stop someone from dying to an npc. Also when I’d join a group as warrior for quest npc, would feel much better spotting a priest in group, or paladin at least, knowing I’m not dying today.
What are your predictions, which class will see shortage? I have no doubt there’ll be lot of mages and rogues, but what about warriors and priests? Anyone that played pservers long enough to know what usually is missing more?
There will be a lot of warriors and priests as well actually … But warriors will be potentially the most played class. You will find raid spots for PvE with more ease as a priest I think. Gearing them is easier.
Warrior is an overall fantastic class, but it is also the class that requires the most investment in time and gold. If you can’t commit the time, it is unlikely you will enjoy the class completely.
Priests are a really fun healing class and in PvP, it has really good potential
Warrior will be the most played class by a long shot. Priest will rank 6th in terms of most played. There will be more warriors than priests, paladin, shaman, and druid combined.
I have never played the P, but my main was an Undead Protection Warrior Tank through my tenure on Vanilla, from June 05 and through TCB.
I did not play a Healy Holy Priest until WotLK, and then my Priest became my main.
I will say that, although the two classes are at the polar extremes of WoW, my mindset for playing each class remained the same: Save Others: protect my group and guild, and gather and pull aggro as a Tank, heal, shield, purify, my group and faction—especially in the BGs—and perform what I came to recognize as a curious function as a Holy Priest: deflect the attention from the DPS. I was astounded at how much my opponents had been indoctrinated into the idea that they MUST kill the healer at all costs.
While I could not mitigate damage as a Priest, I could dramatically throw down my big circles of healing, and leap about spanking Alliance with Holy Nova, and hitting my DPS with Renew and Purify while the other side tried to hit me, and heal my teammates while they took our opponents apart.
If going by the class %s on the classic Pservers is anything to go by then Mage will be the most played class by far followed by warrior then rogue. Those 3 are much more represented than the other classes, however when you only look at level 60s on the servers you see warriors drop off from 17% to 14% of the population tying with rogue and a lot of that extra population goes into mages which compromise 21-24% of population depending on faction. I dont have the link but ill look for it.
Point being there is always a lack of tanks. Several classes can heal which means theres more healers than tanks but when it comes to tanking only really warriors and sometimes druids can do it viably on the big content, but druid is usually only between 4-6% of pop and most dont tank so…
Edit: Not the same link i saw a few weeks ago but if you scroll down a bit you will see class rep of the biggest classic private servers
https://
vanillaradar
.com/elysium-stats/
Both are vital if you are going to be grouping.
Are you comfortable taking charge in dungeons and perhaps raids? Go warrior and tank your heart out. Groups like it when the tank is a confident commander.
Would you rather follow someone else, then perhaps priest.
Yeah, resilience and the cc game screwed up that tactic big time. If you add in the additional abilities and talents from the expansions you really should focus on disruption more. But zerging a healer still killed them nice and quick, if enough people focused the healer (BGs, was never into arena and I thought it was extremely stupid for it to be the meta for pvp)