Noobs keep complaining about sub, mm and ret at 1200 rating meanwhile warriors are destroying the ladder and farming everyone
I’d rather lose to a warrior over anything else
No it’s trash noob sub rogue
Warrior (Arms specifically) is strong, you are right. I would wager our biggest strength is in MS and sharpen blade though, not our burst.
We have plenty of useful tools like intervene and spell reflect, but we can’t kill someone in two or three globals from stealth inside of a self-made LoS cloud.
It’s okay to be strong, but Sub Rogue is literally breaking the game.
warr is overtuned yes but at least you have a chance, you just get deleted by sub
warrs are too stronk right now especially good ones, but i’d take queueing into warr/healer all day instead of sub/frost, sub/spriest, or any of the mm/rogue/ret variations of comps. I had enough of BFA rogue and mage and they’re arguably more annoying now than back then.
Warrior uptime is a little overbearing, but so is all melee rn tbh. I wouldn’t say warriors are the issue right now.
i’m still amazed stuff like “Execute is charge.” made it passed a drawing board tbh. not that it’s taken often to my knowledge. I just hate any and all mobility bloat.
Classic wow has rated arena? Crazy
I get a legendary that lets me cast while moving. It’s my time to shine.
You only run that as Venythr really, there are better pvp talent options, like disarm, the Rally one, Banner, ect.
Warrior fixed
Sweet, rogue buffs. Man blizzard is such a troll at this point.
I believe once the dust settles, Arms will be king of 3v3. They just bring so much to the table right now and are largely going under the radar with the general pvp crowd because of the stupid one shots that will be going away or severely diminished.
Warrior meta is best. Most comps
a whopper 5%…
Imagine trying to balance immortality
3v3 is pretty balanced representation so far. Not sure if the Mortal Strike nerf was needed and slam needed to be buffed.
Priest - 20.7%
Shammies - 13.5%
Pallies - 12.2%
Wars - 10.3%
Druid - 8.9%
Rogue 7.5%
Mage - 6.8%
mortal strike is neutral in pvp after this change. buffing it would have been a horrible move
I think Mortal strike does less damage now. They buffed slam to compensate.