Endurance Training should reduce duration of roots & snares.
That or Fast Footwork.
Endurance Training should reduce duration of roots & snares.
That or Fast Footwork.
Itâs been a long time since I played warrior in any capacity, so I have no real dog in the fight. I get what youâre saying about it being easier to balance around consistent bleeds as opposed to the volatility of modifiers and buffs having to be maintained for maximum uptime and impact, butâŚ
Is there any single ability / spell in the gameâs history more storied or iconic or w/e than Mortal Strike? I canât think of one that would displace MS for the top spot. Itâd be really nice if they could find a way to ditch a couple of the modifiers, make MS damage more predictable / consistent, but still be a big hard hitting ability that feels good to press. Although, maybe with so many specs out there having an MS effect, Blizz no longer puts that âspecialâ exclusive emphasis on the actual Mortal Strike ability like they once did.
This expansion is being so bad for me. I only play arms and demon lock. Imagine being stucked with 2 of the worst specs in the games. Luckily i gave up on my enh sham. Being perma freezzed in charges vs mages is so disgusting. I dont undestand why they make frost mage lifes so easy.
Buff arms. Arms is so damn bad.
I shouldnât have full CDs popped with Bladestorm on 3 targets and still lose in damage to a class that has zero CDs popped.
if mud is complaining about war it must feel awful yikes
fury war is full burst and damage, Armas warrior is full skill, and combos. the both are good, if you want the easy mode or the pro mode.
Un nerf some of the PvP modifiers. https:// drustvar .com/pvp-spells
Un nerf rallying cry.
Buff Ignore Pain.
Revert Sharpen Blade back to its original form.
Bake in more of abilities and talents to the baseline Warrior toolkit. Add things like Shockwave as baseline.
Add safeguard honor talent to the baseline function of Intervene. Add Overwatch.
Change Champions Spear or replace with Necrolord Banner.
Give Arms Warrior second bladestorm back.
This is really something that needs the small group buff treatment.
Thereâs no reason itâs only 10% hp in pvp/keys.
Does Fury/Arms have very low attack power? I know execute seems to be based heavily on attack power now.
I ask because Prot execute hits for 1.5 mil when it crits I get 1 mil non crits with CDs up.
too bad we wont see any arms buffs til after awc now tho⌠idk how they let every other spec get adjusted and just left arms out of the last tuning pass before 11.05
Clowns really out here thinking warrior self healing is nutty.
fixed. the rest are all good, sweeping strikes off the GCD also.
Avatar now prevents the next 5 movement impairing effects.
Yeah⌠idk about all that.
1 min CD on spear would be fine.
Sweeping off GCD, idk if thatâs necessary.
Avatar preventing movement impairing effects would be a little op, Iâd rather see endurance training just reduce time in roots/snares by 5/10%.
it wouldnât be op in this meta though, other classes have freedoms etc, why not us. on shorter cds.
it wouldnât be op in this meta though
Yes it would be lol.
Yes it would be lol.
5 movement impairing effects would be off in like 5 seconds⌠lol
saw an arms war outheal an rdruid in a random bg today srs
5 movement impairing effects would be off in like 5 seconds⌠lol
Put yourself in another playerâs shoes for a second, would you want somebody running at you with a freedom immunity cd with a 45 second spear ontop of that?
You gotta think like that when you make suggestions.
Arms is about controlling the enemy and applying a strong mortal strike effect. Are you sure you are playing the spec correctly? I am sure it can be strong in the right hands.
Everyone copy paste this into mags chat
Warrior is the noob class. Does not deserve to be powerful with how easy to play it is.
Hunter need those defensives. If you garrote their pet they canât RoS, MC, or Stun.