I hate having to turn warmode off so I can do the Storm’s Fury event in the primalist future. This is the only thing about warmode that actually bothers me.
I did it once having to work together with Alliance who are doing splash damage to me and some of 'em are killing me, and the one other Hordie was grudge killing Allies, and that was fun. But most of the time, I’m just completely alone. Realistically if I have to wait 2 hours to do it in warmode, or 10 minutes to do it out of warmode, I’ll just go to Thal and flag it off, then back on when I’m done. But it feels cruddy.
Now, this is not me disliking warmode. I love warmode. But no one will be there. No one will be anywhere. I’m not geared, I’m an easy target, and I see an Ally and get killed only very occasionally. I see another Horde… like… never.
I am definitely NOT saying increase the rewards so more people do it. If anything, I feel bad flying around getting more stuff for, about 98% of the time, absolutely nothing. But I like the idea of random danger and I’m not going to turn it off because I feel the rewards are worth more than the effort I’m putting in.
Bottom line is nobody is ever around, especially others on my faction.
This is not a very serious suggestion but this is kind of going to be how it stays unless they change the game on the overworld and give the undergeared a chance. Maybe through earning unique PvP abilities you can only use in the overworld. Like, just break the overworld with some crazy stuff like Torghast powers that are permanent, but only for the overworld. I don’t see them doing this nor do I really want it, but I am lonely because it’s rare to see another player.
Edit: This is a serious suggestion: How about… just don’t split the playerbase? If I can see everybody but only those in warmode can kill one another, how can I, or anyone else, possibly hurt them? Will seeing me get ganked break the non-warmode guy’s brain? Tagging would be simple: If a non-wm tags it, anyone can get credit. If a wm tags it, all non-wm can get credit, as well as all wm of that faction, just not wm of the other faction. And to preserve the rewards for being a jerk, if you die to a player, you do not keep your tag.