I hope Warmode gear doesn’t return in War Within. Now, hold on, before you frantically tell me why you think it’s amazing, hear me out. With next expansion taking PvP out of the Vault, warmode gear will be the only gear that’s gated by the weekly lockouts (I’ll remind you: cap increases every week, so that if you say start on week 6, you can grind out all the conquest you wanted to be evenly geared with those who started on week 1).
Yes, I know that they’re testing a catchup mechanic in our current DF season, but that’s essentially a way to convert honor to pseudo conquest gear. My solution is simple, allow warmode quests, especially the weekly, to give a chunk of conquest. The world quests themselves can give baseline honor gear.
Now, what does this solve? Well, if you pvp and wanna do just warmode, nothing changes for you. If you wanna pvp doing casual bg grinds, you don’t have to touch warmode ever again. If you love rated 3’s, you can just grind that with your buddies. If you love solo shuffle or the soon to be rated bg blitz, you don’t have to do anything you don’t wanna.
Currently, at least at the beginning of any season, to be competitive, you have to do the weekly warmode quests, as well as getting the vault done in your highest rated content (2s, 3s, solo shuffle, rbg).
With the vault going away next expansion, you’d still have to do warmode weekly quests, mainly because the path of least resistance is to DO the quest and not grind out honor for the catchup mechanic.
Now if warmode gear simply must exist, just give a weekly quest to get Trophy of Strifes from filling a bar, doing ANY kind of pvp.
Any of my proposed solutions address what I see as “respecting the player’s time” because in a way, these Sparks of Life quests are just Island Expeditions for pvpers. Some of you enjoy warmode, and good on you, but I just wanna shuffle/blitz.
imb4: “Warmode participation will drop if people aren’t forced to do it each week” may just be a symptom of warmode not being interesting without rewards. /shrug