Warmode Gear Should Not Return

I hope Warmode gear doesn’t return in War Within. Now, hold on, before you frantically tell me why you think it’s amazing, hear me out. With next expansion taking PvP out of the Vault, warmode gear will be the only gear that’s gated by the weekly lockouts (I’ll remind you: cap increases every week, so that if you say start on week 6, you can grind out all the conquest you wanted to be evenly geared with those who started on week 1).

Yes, I know that they’re testing a catchup mechanic in our current DF season, but that’s essentially a way to convert honor to pseudo conquest gear. My solution is simple, allow warmode quests, especially the weekly, to give a chunk of conquest. The world quests themselves can give baseline honor gear.

Now, what does this solve? Well, if you pvp and wanna do just warmode, nothing changes for you. If you wanna pvp doing casual bg grinds, you don’t have to touch warmode ever again. If you love rated 3’s, you can just grind that with your buddies. If you love solo shuffle or the soon to be rated bg blitz, you don’t have to do anything you don’t wanna.

Currently, at least at the beginning of any season, to be competitive, you have to do the weekly warmode quests, as well as getting the vault done in your highest rated content (2s, 3s, solo shuffle, rbg).

With the vault going away next expansion, you’d still have to do warmode weekly quests, mainly because the path of least resistance is to DO the quest and not grind out honor for the catchup mechanic.

Now if warmode gear simply must exist, just give a weekly quest to get Trophy of Strifes from filling a bar, doing ANY kind of pvp.

Any of my proposed solutions address what I see as “respecting the player’s time” because in a way, these Sparks of Life quests are just Island Expeditions for pvpers. Some of you enjoy warmode, and good on you, but I just wanna shuffle/blitz.

imb4: “Warmode participation will drop if people aren’t forced to do it each week” may just be a symptom of warmode not being interesting without rewards. /shrug

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the idea in gear item level split into tiers is to time gate power. you want to feel as if you’re getting more powerful over the duration of that season & that’s how it’s displayed. if you displace or remove this, you get instant satisfaction which quickly dilutes into low or no replayability which is where we’re already at. PvP has never had a rehaul, overhaul, or anything really inspiring. the same people stream the same game for 15 years & are the same rank 1 or gladiator arena players. every season is a new glad mount with a new illusion that means literally nothing to you other than hurt your ego if you don’t get it.

the problem was created when exclusivity was released into the game through prestige in contrast to a pay model. the fact is; people spend money on gold, items, accounts, currency, and far more every day in WoW. Blizzard can & will never control this. why would they want to? people are paying their sub. cheating/exploiting is a way different concept that is & should be treated with zero tolerance.

the game started as PvE, is PvE, and has been balanced around PvE. unfortunately, we elites of the arena world don’t see it that way & think we live on some high horse untouchable by anyone else which couldn’t be farther from the truth.

the board isn’t going to approve a team big enough to solely balance (and manage) PvP. it’s clear it’s an afterthought. DH are ridiculous. resto druid & monk are touchable by any other healer unless you’re a multi rank 1. I’ll not bore you with more stats/info & just end it here.

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I’d like to focus on one problem at a time lol namely that warmode gear shouldn’t return in War Within.

It’s another avenue of gearing for PvPers, I hope it does return in War Within. I’m someone who does mostly WPvP, and I’m glad that I can do WPvP instead of battlegrounds/arena to fill some of my slots.

The weekly already does give Conquest… Huh? You also get Conquest from first supply drop and bounty of the day. The PvP world quests should not reward any Conquest because most of them don’t even require you to do PvP to finish.

They’re not removing the Conquest cap next expansion, so no, War Mode gear isn’t the only gear gated. Conquest gear will be gated still, just a higher cap.

The thing that changes for us is we don’t have our own specific WPvP gear with its own set effect. The set effect for WPvP in Dragonflight is amazing, I hope we get more set effects like this for WPvP in The War Within.

…then that defeats the purpose of “War Mode” gear then. The purpose is to incentivize you to go out into the world and do things in War Mode, whether that be killing people or looting treasures or completing world quests, whatever. If you don’t want to do it, don’t. Personally, I think the catch-up mechanic they have in place at the moment for trophies is stupid. Spending 3500 Honor for 1 Trophy? Ridiculous.

What they should have done for a catch-up mechanic is just make the Sparks quest repeatable until you’ve caught up.

And I just want to enjoy my time in War Mode. I hear your proposed solution, but that still screws us by getting rid of our unique set bonus effect for WPvP.

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They’ve stated at Blizzcon that with War Within, in place of the Vault, conquest and honor gains would be increased. The weekly Sparks of Life quest gives 50 conquest. That is not a “chunk” like I’m proposing.

The cap you’re talking about increases every week, so that if you say start on week 6, you can grind out all the conquest you wanted to be evenly geared with those who started on week 1. 1 trophy of strife costs 3500 honor multiply that by 8, and you get 28,000 honor to grind for EVERY week you missed. This isn’t a valid number, and in my proposal, if we have to keep warmode gear, I’d say 1000 honor per trophy is way more understandable.

Legit question, do yall really need separate gear for warmode? Under my proposal, you’d have just as much honor gear/conquest gear as us doing rated arena.

Why does having a set bonus unique to warmode validate warmode for you? Wouldn’t you want to get the regular tier sets and transmogs associated with glad?

Like I already said in my post, you also get Conquest from first bounty and supply drop loot of the day. I wouldn’t mind them increasing the Conquest gained from Sparks of Life quest, so long as it doesn’t result in removal of WPvP gear.

I mean I agree with you that the current catch-up mechanic for Trophies of Strife is ridiculous. 3500 honor for 1 Trophy is stupid.

Which is why I suggested the following:

Make the weekly repeatable until you catch up. It’d also increase participation for War Mode by doing it this way.

Why not? It was a good idea and it was fun to play with. The draw to WPvP has always been using whatever you can to your advantage and this gear was a great example of that. The 6 set was amazing and enabled for some wacky play styles with the increased vers. My only complaint was it wasn’t changed per season but oh well. We shouldn’t be removing stuff from PvP.

I don’t care about gladiator and I don’t care about the transmog or the mount. I’ve been using the same transmog since Legion, and not every spec’s normal tier set effect is all that great. Some people get broken tier sets and others get tier sets that barely change anything. It’s nice to have the WPvP tier set as a backup on the event that happens for WPvP.

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Ooh, I like this idea.

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Warmode* should not return in general, or give it zero rewards and let people just “PvP” it out.

Keep going for the void, I ain’t readin’ it.

Did you know that you can turn off War Mode, if you don’t like it?

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That’s a you problem. You certainly seem to have a lot of them.

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Ya know what? I’ll concede that my problem really isn’t about the warmode gear, but the weekly quest, or at least the cost of the catch up Trophy of Strife being 3500. Reduce it to 1000, and I’m happy. With that change, the warmode gear would essentially cost 5k+ honor, depending on the slot. Since honor cap is 15k, this would solve a lot of issues, because rated pvpers don’t have much to spend their honor on. Warmode people and casual bg’ers would still have a better avenue in doing warmode, and arena/shuffle/blitz peeps can choose how they get their warmode gear.

Oooor make warmode gear only work in warmode, not instanced pvp. This may be controversial lol.

The set bonus does not function in instanced PvP.

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Or just remove it from the vendor and allow people to repeat the Sparks of Life weekly quest if they’re behind, which would be way easier and would incentivize WPvP. :dracthyr_shrug:

…do you mean the set bonus or the pvp ilvl only being applied to War Mode? Hirav beat me to it, but the set bonus doesn’t work in instanced PvP. Hell, it doesn’t even work outside of Dragon Isles despite the tooltip not saying it (which I still believe is a bug).

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Yeah, it doesn’t even say anything about War Mode, even though the trinket set bonus includes it.

The tooltips seem to have a ‘good enough’ approach to them.

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We get it, you hate WPvP. It pretty much doesn’t exist if you just keep it turned off.

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Nah, I don’t wanna repeat it. I don’t want to do world pvp. Phasing and shards are just not at a level where we can reliably have fair fights. If you don’t want to see a change here, then you don’t like pvp, you just like curb stomps.

The item level.

The only reason most people bother with it is because, for a short period of time, it’s the only gear pvpers can collect.

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This is disingenuous. Kinda the point of my post is that no, you can’t ignore warmode if you want to be competitive in instanced pvp. You need the warmode pieces because they’re better than honor gear and share no kind of lock out with conquest gear.

This is akin to having to do lower difficulty raids the same week to do higher difficulty raids, except in those instances, you can get ultra lucky and gear up enough to never have to touch lfr.

It’s worse because people exploit all the time in wpvp, use all sorts of consumables and special abilities that regular players won’t have.

WPvPers wonder why WPvP is dead now, and therein is the issue. Ain’t no one gonna run around trying to play ‘stack the buffs’ and spend a bunch of time on it just for ‘wpvp’.

Are level 70’s exploiting, because level 1 characters don’t have what they have?