Warlocks - How are the changes?

As the title suggests, I am looking for feedback from Warlock players from Vanilla vs what we have seen in Forever so far.

I have been a druid main since 2004 and for the first time ever I am looking to change it up and main a Warlock. They are always in demand, there usually isn’t a ton of them, and I think the thematic of them is cool. I hate pet management which has always been my big hurdle, I am not a big fan of DoT gameplay but Destro seems sick.

Can I get some honest feedback from Warlock mains and what you think so far?

You can go affliction or destro and then go into the demonology tree to get the demonic sacrifice so you don’t have to use a pet. That’s still technically the same, but now the affliction tree looks amazing

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Yeah I’m super stoked for Afflic, the problem is, I’m equally excited about Arcane mage and Shadow Priest, I will have a lot of levelling to do.

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EDIT:

Demonology Tree:
5 into Demonic Embrace
3 Fel Vitality — 2 Demonic Aegis
1 Demonic Sacrifice

Destruction Tree:
Open to suggestions lol

Yea I am going to test out Feral Tank, Enhanc Shaman, and Warlock during the beta to get a better idea on what I want to main come launch day

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It looks pretty good (or at least pretty similar to what I remember) at first glance. I played Affliction back in Vanilla/BA so I’ll be giving that a try in Beta. A lot will depend on the tuning and the changes they make during Beta.

The ability for dots to crit alone is massive for Affliction

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I assumed everyone would be going affliction due to dots being able to crit, but I’m not super well informed.

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Agony isnt a curse anymore either which is nice

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Warlock honestly looks insane. Especially Destro. Already predicting that they and arcane mages will be the new Ele Shaman of this game when it comes to bursty, lethal damage. (Obviously this is from a PvP viewpoint)

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To be honest, I’m very satisfied; they’ve solidly resolved the issues and contradictions that plagued all three talent trees in Vanilla.

Affliction looks truly fantastic; DoTs that can crit are a godsend, the talents are logically laid out and functional, and the concept of draining combined with DoT damage is really well emphasized.
I remain skeptical about the Drain Hope capstone, though—aside from the uninspired name for a spell that is essentially a callback to Malefic Grasp, it seems redundant given that we already have Drain Soul. Maybe it’ll have a cooldown? Still, it’s a really excellent talent tree

Demonology is now very robust and doesn’t rely solely on pet survivability and damage; in Vanilla, going deep into demonology left you feeling somewhat gimped as if the spec existed merely for sheer endurance.
A major contradiction in the tree was the mandatory Sacrifice talent required to reach Soul Link, which made illogical sense. This issue has been brilliantly resolved with the Demonic Pact capstone. Furthermore, PvP isn’t limited to just “drain-tanking” via Affliction; you can now opt for Destruction to pick up Shadowburn and Conflagrate… abilities that, when combined with Demonology’s Decimation, become truly impressive and awesome thematically

Destruction has certainly improved a lot; the Shadow and Flame synergy seems excellent to me in terms of concept. Havoc is back, and the talents that are really fun in PvP—like Pyroclasm and Aftermath—are still there.
I’m not thrilled about the Incinerate capstone; it will really have to be powerful to change my mind… It probably would have been huge to have Chaos Bolt on a cooldown but with the ability to pierce shields and immunities.

All in all, I can’t wait to play my Undead Warlock! :smiling_face_with_horns:

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I find DoT gameplay to be very boring but who knows, maybe I will try it and love it

Loved warlocked , hated classic soul shards.

Are they the same, do they stack???

Warlocks are shaping up to be one of the best classes. For PVE Affliction or Destro are looking really promising with the change made to allow DoTs to crit and for Destro like the Shadow and Flame talent and the conflag talents look really really strong.

For PVP honestly warlocks are probably going to be busted as well since we can get both Soul-Link and Siphon Life and go Demo 30/Affliction 21

Playing with the talent calc and you can get something like:

Demo Tree:
30% Mitigation from Soul Link
10% Mitigation from Master Demonologist (Physical or Spell Dmg depending on Voidwalker vs Felhunter pet)
Plus whatever Armor Mitigation from Demon Skin
15% Stam from Demo Talent
Demonic Energies Talent which passively heals your pet when you do damage (means your soul-linked pet doesn’t die to attrition)
Fel Domination for an instant pet summon

Affliction Tree:
Instant Corruption
Improved Drain Life
Pandemic for 100% crit bonus to DOTs and Drain Life
Nightfall
Siphon Life

I do think this will likely end up with a Demo Tree nerf somewhere (probably to soul link or something but for now they will probably be unkillable 1v1 juggernauts in PvP)

Destro was already equal to or greater than ele sham burst in Classic Vanilla once they got gear. NF/Conflag was absolutely disgusting in skilled hands.

Now its going to be even crazier lol

True, they’re even crazier now like you said. Despite losing elemental mastery I still can’t wait to try the rework. We did get a lot of new utility that will make them a lot stronger in a lot of other ways.

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Drain soul looks to be the execute phase and Drain Hope is the filler until execute.

Atleast the way it looks for me.

Talent that makes Drain Sould give +54% damage when mobs are at 20% or below and the talent that let’s Drain soul tick 50% faster.

Drain soul can also crit too

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They should adjust Soul Link to 20% or 15% and simultaneously incentivize Demonic Pact by adding a 5% damage reduction. This would reduce the imbalance between the three specs. Additionally, Molten Skin should be raised to 3% per rank (for a 15% total) and moved to a lower row so that pure Destruction builds—or Affliction builds running Ruin and Shadowburn—can pick it up

In any case, for those of us who played back in Vanilla: remember that Warlocks lack teleports, shields, defensive cooldowns usable while stunned, and instant Howl of Terror; furthermore, Fear has a long cast time since Haste doesn’t exist yet. The only “emergency button” is Death Coil, which has a 2-minute cooldown, so even high damage reduction numbers don’t always guarantee a win

you will always use a pet when using sac now you get the sac bonus plus the bonus for having a pet now

Yeah, I just read that Drain Hope becomes the filler and Drain Soul becomes the execute. That’s a really cool mechanic—it’s exactly how Retail Affliction Warlocks should be for me: powerful DoTs, draining, Drain Life, Drain Soul as an execute, effective life-stealing, a devastating instant Shadowbolt that boosts Shadow damage, Shadowburn +Ruin, molten skin, if you play full affliction and some in destro

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So I was messing with talents and I think sac for the +15% shadow damage is better than the 20% you get from a shadowbolt crit.

You won’t be using bolt as a filler

I wouldn’t do any in destro as affl