I wasn’t around during classic in the early 2000s. So I’m playing classic with no WoW experience whatsoever. I’ve heard somethings about retail. I never took retail seriously. So I thought I’d try warlock, and when it comes to raw power I feel so inferior to mage. Their raw power is insane. For their rotation, the damage is just wow. In dungeons, Fire Blast into Nova into AE spam. They can beat my damage without any + spell power. I have +119 shadow and 108 fire. Warlock has dots that don’t ever run to term. Hellfire is pretty much a dot. Rain of fire is weaker than Blizzard in terms of raw power. Mages have multiple instants and can move while casting. They get multiple talents to help with threat management. Warlock gets none. Without Intensity, any mob that aggros you can interrupt your channel dropping you out of Hellfire/Rain of Fire. Voidwalker shield isn’t enough to protect a 15 sec channel. I remember reading that warlock had great utility. I’m starting to feel that warlock utility is just over blown. For the inferior damage that Hellfire provides, why don’t warlocks at least get a talent for fire resistance to reduce the self inflicted harm?
Mage CCs are safer to use. Sheep is great, the only equivalent is banish which works on only elementals and demons. Sheep is fantastic against humanoids, Warlocks have fear and AoE fear. Mages pack AoE slows and roots, this gives them diversity. They have counter spell and Improved Counter Spell makes Counter Spell silence. Warlocks must keep changing curses to get the most out of situations and if CoA isn’t on they are loosing damage.
Looking forward to raiding, I am level 57, my task in a raids will be to throw a curse and spam Shadow Bolt? So a class that provides great utility is now a summon slave and healthstone vendor?
On mobility, warlock just suffers in every way possible (free mounts at 40 is bleh) 100g isn’t much. Warlock has good mana management but once you are juggling multiple mobs this is harder and you can’t make your own water. Mages can manage massive pulls, dump mana and just drink. They can be so good that they don’t get hit. If three mages are working together, a spell cleave group is amazing exp. Warlocks can’t do that. Cataclysm and Pyroclasm don’t compete with Nova and Slows.
When I read about whether warlock improves, all I hear is that eventually warlocks get spell hit and become amazing. I don’t get it, so they can hit bosses with their shadow bots and their designated curse doesn’t fail, save that 1%, and that makes them amazing? But where is the raw power? Sure, players mention Ruin (for crit damage), but mage has Ice Shards. And crit chance, how many talents do they have for increasing crit chance?
For self peel, what does warlock have to use defensively? Just the voidwalker shield? Mage has barriers for days.
Gold making: portals, food, drinks, aoe grinding. Also mage portals don’t need x3 players. Warlock needs 3 players to summon? What the hell? Do mages use boats after they get their portals. So on top of having their blink, which they can use both offensively and defensively, they have massive global presence. Warlock has SS, and summon which they have to cast multiple times. I wont get into soul shards and the limitations that they actually impose on the class.
For gold making, what do warlocks have? Mara, repeat until you become sick of it? This doesn’t compare to the stuff mages can do. If you wanna gather herbs and ores, other classes are just faster, mage, druid, shaman.
Also mara is nothing special, mage gold/hr numbers are higher.
Going into classic, I had this idea that warlock was an amazing dark caster. I really like the darkness it stands for. Even the talents have cool names: Cataclysm, Ruin, Aftermath, Devastation. Except the class just feels weak.
I feel deceived. The class is beginning to feel like a gimped emo wanna-be mage. If they had heals, they would be shadow priest with demons.
I won’t get into threat management when it comes to the demons and their mana cost to damage efficiency. I don’t even use the VW, stacking stam & int I can beat its health. Have it tank two, three mobs and that health drops. At least the succubus has a good auto attack. So just re-roll to master class? Mage, warrior and rogue are BiS dps. Warrior and rogue also have great utility, I won’t talk about those and hunters, I’ll just stick to mage.
My class feel inadequate. It frustrates me. Halp?