Ok dude, Iâve been as nice as I can be, but this part is just a blatant lie. I suspect youâve just gone overboard with hyperbole, but youâve crossed the line into blatant lie territory.
I can pull 3-4 lvl 60 mobs (in silithus) and survive if I start at max health.
I can pull 3-4 green mobs and survive under most circumstances (but it costs resources).
However I have the benefit of gear and set bonuses.
If youâre leveling, this isnât going to work. There is no way youâre pulling that many mobs at the same time and not having downtime.
Please remember that weâre trying to help people level here.
Uh⌠what? This is like saying seduction wonât help with a gank. Youâre out of your mind.
Not only can DC help with ganks. It HAS helped with ganks. Repetedly.
Wrong about what? What is it you think Iâm asserting here?
I presented two perfectly viable builds. Youâre sitting here trying to argue that VW + Drain tank is bad. Thatâs incorrect.
Iâm not interested in giving advice to speed runners.
Iâm engi/tailoring, so those arenât as good as they otherwise could be.
Uh⌠thatâs not how this works. The fact that lifetap presents a net gain doesnât mean Deathcoil is a net gain. Otherwise you should be applying this to drain life as well. Drain life already nets you more life than the mana it costs AND benefits from talents that give it 10% more life drained.
Curse of shadow is not available until level 44, at which point itâs 8%, and should not replace curse of agony. Only use CoS in single-target situations where you need to quickly recover HP without eating or bandaging.
Imp shadowbolt only applies if you crit with a shadowbolt. You shouldnât be casting shadow bolts most of the time and you wonât have much crit⌠so that debuff is going to be VERY rare while leveling.
So, deathcoil is still at a deficit. Itâs not netting you HP.
Also: stop casting shadow bolts while leveling or grinding.
The rest of your calculations are off for the reasons listed above and the fact that you need to do the calculation like:
While leveling i find that if i use succubus to CC a ganker (which 9/10 times is Undead), he will use WOTF and 100-0 me in the duration of the 5second immunity.
I tried questing with a FelHunter out but it isnt enough to win a fight vs an Undead caster, which again 9/10 times its an Undead Mage or Warlock. WOTF still wins while leveling. I reguarly get smoked by other casters because they can 2 shot me in the duration of WOTF especially Mages.
I tend to have better luck with the Voidwalker. It can be dispelled by some classes but it allows you the ability to survive those crucial 5 seconds of fear immunity in order to defend yourself.
Youâre never fighting equal level mobs levelings. You should EXCLUSIVELY fight greens. If youâre fighting yellows, youâre doing it wrong. Maybe this is where the disconnect is coming from.
The type of mob matters too, if youâre looking to purely grind mobs, you want to face things with lower hps. Thereâs plenty of leveling guides that optimizes this concept.
I didnât say it canât, iâm saying it probably wont. Thereâs a lot of bads out there, but no one should be picking a fight with you in wpvp without being incredibly sure about being able to kill you. The Deathcoil is a 2m CD, itâs more valuable as a leveling tool than to never use it unless a potential gank happens. Even if it could have prevented a kill, itâs probably still worth it, and youâd have it for the next fight if he tries to camp your corpse.
My argument as repeatedly stated was that itâs not optimal, but still viable. You have argued against it, so youâre implying that VW is better. If you agree that VW is less optimal than succubus than you have been ignoring what iâve been saying
Why are you tailoring? you should have dropped it when you made robes of the void, even if you want it for the ZF stuff, itâs WAY more efficient to pick up mining or herb and pick up tailoring after youâve amassed your thousands of gold. Also JUST the vendor from bosses in mara is going to net you like 30g+ an hour, you can also sell ring runs though theyâre probably way less in demand.
Iâve farmed felcloth/runes for my robes of the void leveling up, and i guarantee you itâs not pulling those numbers.
Of course it does. You lose mana, you gain health, you lifetap that health into mana. The entire cycle results in a net gain of mana.
Right, I was simply going on the max rank of everything. At lower ranks and other situations adjust accordingly. Itâll still be a net gain, just less of one.
When Nightfall procs you should be using those when it makes sense. And with talents your Shadowbolt crit rate will be respectable. And this is all on top of other bonuses so the Shadow Vulnerability debuff is just icing on the cake. Will it be rare? Sure, but it is a bonus to look for.
The spell damage coefficient for direct spells is spell cast time (or global cooldown if instant) divided by 3.5. However, one thing I forgot is that mixed healing/damage spells are halved again.
At max rank there is 10% bonus from Shadow Mastery, 10% bonus from Curse of Shadow, 20% bonus from Shadow Vulnerability. Now, the question is are the buffs additive or multiplicative.
Yes, this is under ideal circumstances. However, with Improved Lifetap youâre netting more mana than you spend before these bonuses. This is just extra gravy when you can line buffs up.
Your argument has ALWAYS been that succubus isnât better.
Youâre probably just doing it wrong, the very fact you donât use DC while leveling kind of indicates you donât actually know or understand optimal rotation in the first place. Iâve done it and other people have done it, which is where i got my information from, so the most likely situation is that your own preferences are getting in the way of the what the facts are.
Thatâs quite the noble sacrifice youâre making for your guild.
deathcoil is a net loss. Sorry dude. I donât know what else to tell you.
You wonât have these talents.
Like⌠what are you even TALKING about? Why are you going down the destro tree to get Devestation in the first place?
For this calculation, you only get Shadow Mastery. You wonât be using CoS, and you will basically never have shadow vulnerability on the mob youâre deathcoiling.
So, for a leveling warlock, (301 + (100 * 0.214)) * 1.1 = 355, which falls WELL short of the 430 Mana that spell costs.
Even with lifetap, youâre losing resources. Stick to drain life.
with Imp Lifetap, itâs about even. The bonus is that it hits really hard, and the horror effect. Thatâs 4-5 seconds (3 from horror 1-2 to run back to you) where youâre not taking damage, but they are. It also makes it less likely your drain life will receive pushback. They also take more damage than simply draining life, so they die sooner, meaning you take less damage overall from them even without the horror effect.
Youâre using imp lifetap in your build. So itâs absolutely relevant. And you completely ignored WHY itâs amazing. You drain life 1.5 seconds later, and you save potentially MORE mana because you can save yourself a potential 1-2 pushbacks on your drain.
The spell itself is mana neutral, but the effects arenât.
You donât understand the big picture or math. This is a great example of why you are probably not executing the spec properly.