Warlock Engineering vs Enchanting

Howdy! I’m planning on playing as a Gnome Warlock on a PVP server and wanted to sort of get a comparison between being an enchanter/tailor vs engineer/miner! I’ve thought of three things I’m looking for in a profession and was hoping some of you folks could help me with some advice!

How useful can the profession to be me AND my friends?
How profitable can either of these professions be?
How rare or uncommon are either of these professions compared to eachother? Its good to have something that will be in demand.

Engineering/Tailoring is the best combo imo. Mining mats are cheap to buy.

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I didn’t even know that was a thing! Thanks for the information, friend!

300 tailoring is going to be required to get the set bonus on your bloodvine, which is warlock bis, plus it’s pretty profitable making mooncloth and bags, so I highly recommend tailoring. Which means you should go enchanting/tailoring because engineering would be expensive as hell to level without mining.

Enchanting can be a lucrative profession, but it takes a lot of effort to get the patterns that are really profitable. I’ve managed to collect all enchants but two in the game right now and it’s been a ton of work, many times harder than running around collecting herbs and selling them, for example, but a ton of work that has paid off ultimately.

(edit: the guy who posted above must have a very different server economy than I do, so check your local server economy before relying on advice such as his or mine)

Engineering is almost a must if you PvP seriously. It’s also super useful in PvE (like sapper for Nef’s phase 3). However it is not a profitable profession.

I’d do engineering/tailoring then make a mage alt for gold farming.

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I don’t recommend you take enchanting this late honestly. Would go with something else. Engineering is useful but not very profitable. I’m personally tailoring and can make bags(I don’t) and mooncloth every 4 days. 20g for mooncloth.
My other profession is herbalism. So I can gather my own mats, sell them or send them to my own alt to make pots for when I raid or to sell on the auction house. Really good gold with herbalism.

I want to do world pvp does that count? I would really love any advice about engineering and how it could help me.

Tailoring seems to be good for making bags and I’ll need those bags to carry all my soul shards as a warllock so I’m sort of on the fence but I want to pvp so I need to consider engineer.

Wouldn’t bother with enchanting tbh, unless your guild specifically wants you to go ench. The ‘meta’ for warlocks in the current phase is Engineering/Tailoring. Eng for PvP mostly and Tailoring for the Bloodvine set bonus. However, Bloodvine is still BiS even if you don’t have tailoring, all you lose out on is 2% crit. If you’re not in a guild that expect top tier parses from you, it’s not a huge loss.

There’s a big argument to be made for mining on Warlock, since our best gold farm is to solo Dire Maul: East which gives us access to uncontested Rich Thorium Veins. Depending on your server prices, this can end up being a 100g/hour farm. Assuming you’re not going to dual box or roll a mage farm alt, mining is a solid pick.

if you plan to pvp then you will want engie so you can use explsives. if you are lvling the lock then go mining.engie till you have engie maxed out and then drop for tailor…if you have a miner alt to do the gathering for you that way then you could start off tailor/enige. Engie lvling is not that hard and if you want to get the best of both specialties and do pvp then do gnome engie first and then redo for gobbo. Lookup a profession lvling guide and stash the extra mats you get while lvling so you have them ready to do the regrind if you go that way. Did that with my PvP mage and was able to drop and relvl engie to max in about 1.5 hours from saved mats. If you plan to go that way then just make sure to not buy every schematic the first time through and just get what you need to lvl up your skill.

also being an engie lock is nice in certain PvE fights. I have a macro for using stuff during AoE packs in BWL (Techs/skelies on nef) and it is riduclous how much damage you can do with it.

/use Oil of Immolation
/use Goblin Sapper Charge
/use [@cursor] Masterwork Target Dummy
/cast Hellfire

Just from that one macro in 5 seconds on skelies on nef I did 50.7K damage had to wait for the skelies to get grouped up or else it would of been higher.

Grenades are the most important thing you can get from engineering and can turn the tide on a lot of fights. Reflectors are useful but depending on you having them equipped for the match up.

Engineering is most powerful when doing organized PvP. Rocket boots (plus Free Action pots) is almost a necessity against hunters’ laying a field of frost traps leading to roof in WSG for example or used for chasing EFC across mid field since warlock’s mobility is none existence. Rocket helm can instantly take out a healer (usually one that can dispel so you can fear the others) and/or force a bubble. Parachute cloak for slow falling down from LM to BS in AB, etc…

Go Engineer/tailoring and use a 2nd character to do your mining. This allows you to have everything from engineering and the bloodvine set bonus for raiding.

Go enchanting/ tailor.

Engy is past its prime and TBC is around the corner. Also the bloodvine bonus is legit