Why is Destro’s Bane of Havoc PvP talent still bugged since pre-patch? I’m supposed to be seeing multiple chaos bolt missiles launching at multiple people that are within the AoE while I’m in an EotS or something. But nope, all I’m seeing is 1 singular chaos bolt at the primary target. RIP Dopamine.
Also, healthstones. Why are THEY still bugged too? Their cd not starting once I leave combat and the only way to fix them is to relog? I thought this was just a bug with the new demonic healthstones but nope, its the standard ones too.
Devs? Can we please?
I am also seeing issues with Nightfall procs on my lock. If it procs while you are casting a shadowbolt the proc goes away when the cast finishes w/o giving you the 25% increase or insta cast.
This one actually got fixed (on beta) but with that fix a new bug emerged where if you have 2 Nightfall procs, both will be consumed with the next shadowbolt. So…slight progress?
Shh lets not report this bug and keep it.
Wait so we’re using Shadow Bolt now instead of Soul Succ? Or am I just the only PvP rat in here at the moment :< Cuz Drain Soul gives good kill potential in pvp even though its a bigger interrupt risk
I’m actually curious but as of a few days ago Diabolist hero talent mechanics were broken a few days ago.
How is this going to be properly tested being that we have like a week left.
And blizz just redo the entire code for w.e the warlock is under because this is way too damn messy to be having this many bugs under a class.
I’m not even quite sure how you get to break an entire hero tree for the next expansion and still be silent about it.
I really hope you guys don’t pull a we couldn’t figure out how to fix it so we completely removed and replaced mechanics.
And it seems like on beta the devs are just ignoring the doom application bug.
Well, they have fixed the visual bug where a dagger appears on your shoulder like a staff, so that’s cool!