Warcraft Radio Interviews Ion Hazzikostas

Anyone ask where the pvp vendors are at?

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they’ve been shanghaied by pirates and are being held hostage along with the tauren rogues

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Pirates!? You mean quitters.

When the complexity of gear characteristics results in a great many players saying, “Why bother? I’d rather put on the highest ilvl gear than go through that nonsense” the gearing system is a total failure.

I would propose that the number of players who find the current system of gear characteristics “fun” is closer to “tiny” than “small”.

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This is kind of where I am at right now. :woman_shrugging: I would like it to be better, because I do love this game, but it is so frustrating and has gotten to the point where I dread to open up boxes, loot bosses, etc., because I know the chances are, the piece (if there is a piece) is going to be heading to the scrapper, or be DE’d.

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Thats why any decent interviewer would challenge him on it, backed up with as much evidence as possible.

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yeah but if the questions got too inconvenient you know he would just get up and end the interview

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That’s fine, and they should still air it and make sure the agreement allows them to do so, or not do the interview. Either way, some more important questions would get asked and the answers or reactions judged. Right now, every interview Ion does is so one sided it’s a joke. Blizzard may as well just publish a written article with the questions they picked and their answers.

The interviews they do are weak-as-$%^& FAQ’s. It’s like the Q&A’s at Blizzcon. Anyone who thinks they aren’t selected or screened questions to only be ones they want to answer, is kidding themselves.

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how Watcher and Lore do a Blizzard Q&A

Good interview, and Ion answered most of it candidly.

The exception is to the question on opening the mythic raid simultaneously… I think the reasons he gave for not doing it are somewhat valid, but don’t hold much weight. Worrying about non World First raiders for the first few weeks is disingenuous… as they can simply wait for the extra day.

While NA doesn’t have a huge advantage, being hours ahead, it is distinctly a slight advantage, especially if WoW gets better at bug fixing pre fight. Not to mention, NA guilds will always say EU, or Asia guilds are “copying their strats”. Something, in my opinion needs to give , since the race is now picking up massive popularity.

I think a simultaneous release is a needed implementation for the future of the race… but one , I agree, that will have to be thought hard on, to do correctly.

Blizzard can and should disregard any and all criticisms about Thrall ‘stealing’ the killing blow on Deathwing.

If that’s the reason the focus has been placed to make the players into literal gods and turn a shared world into a single-player story, then that’s not satisfactory.

You cannot open simultaneoulsy allow thoustands of players into the same space and then tell each and every one of them that the story revolves around them.

That is true.

Just going back to being called an adventurer would be an upgrade.

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The azerite system has drawbacks I would consider a deal breaker.

  1. The affixes are locked to the item which mandates a lot of gear in bags which all of us hate.
  2. Also because affixes are locked to the item the judgement of the item now has pros and cons which makes it incredibly challenging to figure out which is better.
  3. Azerite traits are really unimaginative because you’re dispersing generics and specfics over 36 different specializations.
  4. Worse, azerite traits being specific to the new continents have none of the flavor of those continents. We got one generic for Uldir and that was it, to my knowledge.
  5. Lastly when the power is locked to the item it’s difficult to carry it forward into new expansions. So much of the power we get in BFA for example and the playstyle altering traits will be gone come 9.0.

A better system is the base + component system which would break affixes from gear. So you don’t need bags and bags of gear. Base items would have something flavorful in them but it wouldn’t be affixes necessarily. Components would become the new farm and would just be a much better version of affixes we have today. Some being generic to all specs and some being very specific to specs. Some generic to all content and others very specific to certain content. All components would be useful long after an expansion wraps up and many in a situational way. So there’s never a sense of lost power at the end of the expansion. Each new expansion brings more interesting expansion-themed components to farm and potentially new base items to grab.

Of course the last thing would be a menu like the essence menu that you can store newly found components and their upgrades in and a template system you can set conditions for automatically swapping components in gear depending on location (as some components would be great for locations) and content (swapping from dungeons to arena for example).

A system like that I think is a better version than what we got in BFA. And yes components need to be much more interesting than Azerite traits.

Might be back tho. Because they’re satisfied.

I started two years ago and my trust is gone because of them turning a blind eye to every feedback.

aLwAyS WaNtIng WhaT yOu Can’t hAvE