Warcraft needs a Total War

The current gameplay doesn’t give the impression of war. Every supposedly big battle in WoW is only a skirmish. You don’t see the effectiveness of each troop type in an army. Cavalries don’t trample troops. Artilleries don’t blow up massed infantries. Guns don’t penetrate armor. Each race’s warfare is the same, just weapons with different appearances but the same functions.

The “War” in Warcraft needs flavors that it had in the past.

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Total War was a fun game. Last one I played was Shogun. Would be neat for a Warcraft version of it.

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The recent ones are Total War Warhammer, a setting somewhat similar to Warcraft. But I think Warcraft races are more attractive. That’s why I think a Total War Warcraft has potential.

if I recall, Blizzard was supposed to design a game for Games Workshop using the Warhammer property. Seeing how GW is, that tanked, and Blizzard used the already designed assets to create Warcraft: Orcs vs Humans.

That is correct. Still sometimes, the derivatives are better than the source material.

The problem with what you want is that its not really all that feasible with the game as it is. As much as it sucks to say, World of Warcraft is built on the skeleton of Warcraft 3 - they share the same engine, albeit modified.

To get a truly immersive total war experience in Warcraft, that isn’t entirely scripted - and even then, there are some hard limitations - they’d probably have to rebuild the game from the ground up in a new engine.

I know for a fact GW is a REAL beast to get a property license from and they will pull it in a heartbeat no matter how much money you have invested and work put into a project.

That is why you use an existing 3rd party engine, or farm it out to another developer

Just as Total War Warhammer is made on the total war engine instead of any pre-existing engine, Total War Warcraft should too.

It doesn’t matter if it is a separate game. In the same canon, it still enhances your immersion in the Warcraft universe.

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Yet everytime I look some small company is making a 40k game and the majority of them are often pretty, but technical stinkers.

Heck, a side game made by an entirely different group might be the healthiest thing to happen to WoW in a decade.

If it could prove to work and be really well received it would put the current devs under spotlight for why they cant do the same. Set a fire under their seats, if you will.

it really doesn’t feel like we’re at war.

While I personally enjoy the Dazra’alor raid, I would much rather have seen a city I’m actually attached to get attacked, if we’re at war. Why attack our new allies when the Warchief and most of the race leaders are hanging out there? Take your navy (that you have and we don’t, which is the whole point of trying to make nice with the Zandalaris) and slide on up to Orgrimmar and pop some holes in the walls with your cannons. Or better yet, take the Echo Isles. I would personally go BONKERS if the Alliance attacked the Echo Isles when we just got it back, and it’s a very easy staging ground to Org.

Or have the Alliance moving troops north into the Plaguelands and watch all the Belfs abandon the Zandalari in a moment to go defend their homeland again.

Have the Horde attack Feathermoon Stronghold to continue pushing the Alliance off of Kalimdor.

Seriously I don’t give a single crap about attacking the Kul Tirans. I have no emotional investment in them as foes. I don’t feel guilty for attacking them, like I did with the Tree, and I don’t feel emotionally unsatisfied with the loss of a city like I did the Undercity. The current war is kinda just… there. It’s Nathanos and Sylvanas playing games in the shadows while there’s no actual THERE there.

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That’s why we are talking about a outside game to simulate a large scale battle system like Total War.

Key problem is, no one wants to play a peon.

Or do you? And i’ll play an officer.

Imagine this with the Warcraft property. Devs, you guys listening?

That would be cool, but I’d prefer a Battle for Middle Earth II style Warcraft game. Basically just a regular Warcraft RTS but with battalions (squads) rather than single units.

Also with War of the Ring mode which is like the Total War overworld (except extremely simple by comparison).

Total War: Warhammer is a good one to try if you want to try a TW game in a fantasy setting, all the races play a little different, so replays have a bit more of a new experience vs some of the other TW games. I would just buy the first game when it is on a 75%+ sale to make sure you like it. If you do its not a total loss as it lets you play a combined map for 1 and 2 if you end up liking the series.

But what happens when the Horde get rolled like a cheap suit? Do we get to take back Brill and Durotan and drive them all the way back to Thunder Bluff?

They have changed a lot in that reguard, now there are a bunch of games under licence.

But i would like to see a Total War: Warcraft at some point. Maybe with a really good diplomacy system as well in campaign map. Would be good stuff.

An omnipotent entity that controls an entire faction, including its faction leader, armies, buildings. That is what I would be.