With how the final boss of nerubar is during 30 players. Does anyone think we are at the limits of the wow engine and its capabilities?
Not sure where we go from here but i think we are at the limits of what wow is capable of afrer 20 years.
With how the final boss of nerubar is during 30 players. Does anyone think we are at the limits of the wow engine and its capabilities?
Not sure where we go from here but i think we are at the limits of what wow is capable of afrer 20 years.
its time to tun it all off and fix’s it
Wow has not been operating on the “same engine” per se for the last 20 years. That is not how WoW’s engine works. Improvements and updates have been made, every expansion, that is why you have so many graphic options now that didn’t exist 10 years ago.
They also switched from Unreal to Synapse in 2022 if I remember right.
With all that being said, WoW has historically and purposefully, limited it’s graphical capabilities to accommodate the oldest of toasters that they possibly can so everyone can keep playing.
Probably. People in the forums have been saying WoW is about done for one reason or another for some 20 years now. On a high note it has been the number one MMO on the planet for most if not all of that time.
WoW is king it will never die
At least we don’t have to worry about carpets and stairs hiding sanguine under them anymore
After this, we go to DQ for an Oreo Blizzard while the real Blizzard sneaks in new squirrels and wheels.
The engine is revamped every expansion.
Garrosh had his many health bar resets because the engine couldn’t handle numbers that big, thus the statistics squish in Warlords of Draenor.
The single core, 4 thread thing is reaching it’s limit, yes.
People have like 16 core 18 thread CPUs now.
Oh apparently Ryzen’s can utilize more threads.
i agree it needs to be upgraded to dual core. bring it into 2006.
I thought wow uses 2 cores now?
in that case quad cores. upgrade it to 2010 era.
Is Fallout 4’s engine capable of more than Daggerfall’s was?
It does but rather poorly… wow would benefit from a new engine but… it honestly would be easier to make a wow 2 and just let people import characters and unlocks then recode it all.
Recoding would a nightmare and would take years.
Not sure how they would do wow 2 but, all of our stuff are on servers. Shouldnt be that difficult to save our items and gold and unlocks ans just build a new engine that is up to stuff with tech these days.
idk this is the same company that said they couldnt find some lost guild bank items.
I saw that.
If I had to guess… it would just be using item ID flags for appearances and nothing more
It’s pretty rare that an entirely new engine gets built from the ground up because it’s an insanely time consuming task that has very little benefit to the alternatives unless you need a weirdly specific feature.
You just take an existing engine and update it which is already what they’ve been doing. Arguably they could be doing more to overhaul it, but that’s really about it.