Exciting news today.
There are nice things going in these changes and some that brings questions.
With the removal of the crit part of Abjudication I think we can now all safely assume the class tree is getting a look over.
Edit:
Just looked at the class tree and indeed HoW no longuer has 100% crit.
Nice to see.
- Ret scaling issues
Although I’m not a fan of RNG damage, the mastery changes are adding some scaling back into our kit.
Also important to mention that a % chance to do a “bit” more damage on judgement cast only is a really small addition but they added some other interaction with other talent so that’s what it is.
It’s reminiscent of the first DF tree where we had a talent that gave Judgement a 25% chance to chain.
(I much prefer to have a Judgement to 100% chain at 25% damage than the other way around personnaly.
I mean, they made Blessed champion afterward…)
We also have parts of our damage that were tied to “100% crit” reworked which makes them scale with crit once again while other abilties and mechanic gained scaling such as
- Abjudication (now works with mastery)
- Templar Strike (now scales with penitance and crit)
- Wake of Ashe now has additional crit scaling which should offset it not scaling with haste at all.
- AoW crit scaling
Although it is unfortunate to see its upfront damage nerfed, Im all for it it allows us to get stronger trough our stats and gear rather than artificial tuning bumbs.
- Holystrike VS Radiant
Some of those change seems to allow a better balance between those 2 build.
Templar strike being made better is a consistent radiant damage source that allows SL to trigger on ST.
Furthermore, the mastery judgment can trigger SL which is a boon.
On the other side, they removed the line on DA saying that CASTING holystrike abilities grants a stack and is now simply “Holystrike damage” which opens the door for it to work with Blessed Champion and therefor make DA much more potent on cleave/AoE.
Question:
If Blade of light is selected with Templar Strike, does the DoT become Holystrike?
And if so does the dot generate DA stack? and does the DoT work with Blessed Champion?
Side note
The large gap in performance between AoE and ST build for the profile at which they DON’T excel is further reduce by the nerfs to ES and FR.
Those 2 talent will still increase the damage of both build significantly but it’s now less of a swing.
This combined with the additional scaling and mastery buff, I’m optimistic about build diversity in TWW.
- “It Need more” changes
- Highlord judgement is interesting be were already saturated with judgement debuff I don’t know that we use spender enough in a row to warrant picking that.
- Divine hammer is kind of a curve ball, it wasn’t taken but it had more to do with how seemless its node companion was. Testing is needed because the interaction seems weird but I’m ready to give that a try.
- Righteous Cause is still mostly useless and ST focused only.
4- Disappointment/Concerns
- VoJ is still there…
- We are now heavily incentivized to specialize into a specific damage type with the hero talents.
On the other hand, the idea behind the damage type feels much more fleshed out.
Still on the fence on this. - We can still get all 3 capstone in the class tree
- Class tree still has useless node such as Strength in conviction, Faith armor, Incandescence and Touch of light