Do any of you think it will get a PTR test just so any last minute test like for bugs and stress test and last minute changes before release?
Wut?
As well as the alpha and beta they will at some point have also a regular PTR for patch 11.0 specifically for testing the pre-expansion event. That will be open to everyone.
I mean, there could be prepatch testing on ptr.
But im pretty sure alpha and beta covers the expansion testing
This.
There are multiple testing phases: Alpha which just started, Beta which will start in about 8 weeks, and then there will be a PTR for the pre-patch once that gets closer to launch.
You can sign up for a shot at the Beta as well, but nothing carries over into Live.
They announced guaranteed Beta Access for people who bought the Epic edition, but consider there is no fixed date given.
They will do invite waves based on development progress and Beta server load.
The PTR is just for show, most of the reported bugs/exploits will go live anyways ![]()
Not likely. The Beta is mostly a technical test, to make sure all the bits and pieces work.
So it is a stress test to make sure the server room does not catch on fire?
Well they have in the past actually done stress tests, by opening up a beta to massive numbers of people. From my own experience of my beta access, they want all the various systems checked by us using them more than pushing the servers purely to try and make them fall over.
When I’ve done it, I’ve tended to report on the environmental bugs I’ve encountered (and if I got intoit earlier, there tended to be more of those). Things like flightpaths flying through terrain or spells working in very weird ways and so on. Others test the dungeons and raids; I can recall on a couple of occasions a GM getting into chat and calling for a group to run with them to check out a new dungeon. (That obviously got a popular response).
People forget that beta is a rough cut in many ways. Its not always fun because things sometimes dont work right.
In the last betas I usually opened around 100 to 150 bug tickets.
Leveling characters in the beta is usually much slower than in retail, because on every weirdness in quests I stop and check the stuff carefully.
The beta is not meant to play the game, it is meant to find problems and make the game production ready.
Ah gotcha so, More players on can make some systems more shakey.
this. by the time you see a PTR, it’s ready to go live. it’ll be weeks before anything reported in PTR gets fixed, if it ever does.
Yep, Im much the same. Some people wont do tht, they are too busy playing it but I enjoy the reporting because I figure its going to the game better for me to play as well as everyone else. I didnt count my reports but I know I did do a lot.
I may be having a brain burn but I seem to recall seeing a report that showed how many bug tickets I sent in and how many different things I tried. Did you see one of those?
I cannot recall seeing such a report. But I have seen in the DF beta that some quest mobs hitting extremely hard had been nerfed in the next iteration of the beta.
There were some normal quest mobs able to one- or two-shot characters with normal premade gear, and that was a bit too hard.