War Within: I feel like players should experience visions

I mean…it doesn’t really rip you away from anything. Character intros get their own bit of setup though. You literally just hallucinate that NPC as you run around after that. :face_with_raised_eyebrow:

I had to def jump through some mental hoops for WoD and SL stories even with doing all (or majority of) the quests available.

Everything else has been okay to follow. BC has a few sketch moments where you’re like wait…oh oh ok… when playing through.

Magni Bronzebeard had visions.

He proceeded to spend 2+ years shouting at us about his visions of a bleeding Azeroth. The wounds, something or other.

Magni: “AzErOtH nEeDs YoU, cHaMpIoN!”

My character: “Yeah, whatever. Just give me my rep gains.”

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You mean you don’t want to shout to random passers-by about CHAMPION THE AZERITE CHAMPION!?

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It really does. In my 300 hours of playing FC5, i can confirm this sort of thing happens more then 6 six times. From all 3 side villains, you get captured as soon you make 1/3 of progression in whatever area you’re in (btw, this isn’t a scripted bit where you like walk though a door, and you are captured in a cutscene, since that’s pretty much all done by your input). Whether you want to or not.

And brotha, let me tell you, it was not only immersion breaking, but ANNOYING as all hell. Especially since i’m doing something else, or literally in a safe house if it happens… Like let me do the other things i want to do first. Oy!

If WoW must have hallucination visions or things of that nature like, it should be the very least just cosmetic or very least, not intrusive to a point where it essentially happens randomly and very much out of your control. Which, WoW does this vision sort of thing already. And Far Cry 6’s later have this in their Roguelite DLC’s, and don’t have this capturing thing in the main game. (Thank Joseph.)

Counterpoint: Far Cry 6’s thrid person cutscenes showing what the villians are doing everytime you make progress in one of the 3 areas. And every other Far Cry before 5 that’s been done better in a non-intrusive manner.

I get what you’re saying. But i rather Blizzard don’t catch wind from one of Ubisoft’s worst ideas.