I guess I’m really late to this discussion probably, but I hadn’t played WoW seriously in 5 years or so, and decided recently for whatever reason that maybe it was still worth playing.
Well in my opinion, it was, I thought most of BFA was steady rockin and rollin era Blizzard, with plenty of interesting characters and narrative threads and stuff that made it feel like the whole thing was working.
Then I started to get to points where I just couldn’t really see what happened without watching a video or something, (I was just about to do the BFA faction quests and the Tyrande night warrior quest line after finishing the Unite the island main questline), and I came across the war of the thorns, which I vaguely remember being referenced when it came out with a lot of emotion on the topic, and people saying that it was Warcraft going in the wrong direction.
Well anyway, having carefully watched the whole thing, I just have to say, boy were they right. It really boils down to two words “Burn it.” In that moment, Warcraft went from rule of cool to incomprehensibility, it was just, like I couldn’t react. It went so far and extreme it was like that game Hatred that came out that was just so crazy there was just no way to deal with it in my opinion except to just not play it at all.
Now instead of focusing on the perfectly normal aspects of BFA like re-visiting Jaina and having her have a major role as Grand Admiral and stuff that all seem perfectly well developed, this whole franchise just feels like something weighed down by the crazy and there’s just not a good feeling because there’s no way to address it in any way that would feel satisfactory. I know what happens to Sylvannas in SL and it just doesn’t matter, what about Saurfang and him stopping Malfurion? Where was the rest of the Alliance? The Draenei? What about the Forsaken or whoever fired the demolishers? It’s just a complete collapse of the continuity of just generally keeping big major characters around to be cool and aid the sense of immersion and roleplay for the players, and nstead, in BFA, the characters became living and dying and breathing up in your face glass like incendiaries that could wrench the series in different directions.
Dragonflight generally seems like they’re trying to go back, but in my opinion, there’s no going back, it’s just jumped the shark and it can’t be fixed. This nice, well running car is stuck in quicksand and it’s a total loss and can’t be salvaged.
The only solace I have is that, to be fair, Blizzard pulled some of these stunts before, though the only time I can really think of is in WC2 if you played the original orc campaign (which I did when it came out, I was in elementary school), I just remember finishing a quest and there’s these helpless human soldiers that just get burned to death by the Horde for no reason and I stopped cold turkey and said there’s no way I can play this.
The thing is, back then, I could, I just played Alliance, that was the solution.
But then Blizzard ignited it’s golden age of rule of cool starting with WC3, making all the factions major players and it was somehow possible to play the Undead or the Orcs and it went fine, and that trend continued into WoW and in my opinion all throughout the expansions (improving each time), until you hit Legion when they really went back and harmonized all the problems that went all the way back to even WC2 and, you know, sorta played it safe the way they always do but it made a big impression.
So I was like, well, this works, but maybe that crassness in WC2 was always still there somehow, because BFA and the War of the Thorns ran a train wreck through all of that.
Everyone had a relationship with Sylvannas, at one point or another, during the war against the Lich King, or in Legion, or wherever it was, they evolved Warcraft so that all the factions and races were interdependent. I couldn’t just ignore this often third party major neutral player going completely rogue, like I could the savage orcs of WC2. If nothing else, there’s playing as her in WC3 and the sense that this wasn’t the end for her.
I guess one could say that playing Arthas in the undead campaign and having him become Lich King was pretty bad, but Arthas was kind of ambiguous in WC3 and Frozen Throne as wanting to counter the power of Legion with the Lich King’s power. Then he functioned more or less like a military commander in Wrath, there was no wanton destruction. The worst was in WC3, but even then, he also was kind of just a servant of the Legion also so he often had no choice it appears.
There’s also Garrosh, but once again, Theramore was harsh and crazy but theoretically some kind of “military” target on some level. He was a dangerous wild card who went the wrong way.
But Sylvannas? I just can’t reason with it, it’s too far out there, and it taints the whole franchise in my opinion all the way from at least WC2 to now which is a lot of games.
It’s problematic too because I feel like the quests and gameplay and everything else functions as well as it ever has, this is strictly a top of the line top shelf lore matter problem which also unfortunately means it just too hard to ignore.
So anyway, that’s how I feel, but then again, maybe Blizzard will take note of all the people who said things like this and find some miracle fix, but I sure don’t know what that would be, it’d have to be something better than what they did in Shadowlands, because that just doesn’t just address all the kind of core systemic things that went wrong in the War of the Thorns.