War Banner For Warr's

I don’t disagree. Which is why I specifically said “almost entirely”. But the vast majority of non-throughput talents are in the general tree for every non-healer or tank spec in the game come from the general tree / pvp talents.
But also the pvp talents system is an archaic one that is very limited next to the DF talent tree redesign.

Alright. I wasn’t really sure and kind of assumed you were coming at this from a mythic+ perspective because more often than not, that is what people are talking about on here. GLAD WE’RE ON THE SAME PAGE LOL.

I know it’s not arena viable, but at least fury has death wish which does a lot of heavy lifting for helping differentiate it from arms in casual pvp.
If you haven’t looked through it yet, this thread from a couple weeks ago goes into pretty granular detail about just how lacking the warrior general tree is compared to other classes. It’s also been a big point of discussion in the war within beta warrior thread. It’s primarily from the perspective of PvE, but is still very applicable to PvP. The TLDR is that all warrior specs are hurting for utility.

It’s also worth noting that war banner is almost never actually used in high end pvp. We’re pretty much locked in to the same three options, and only really swap them out (usually swapping out battlefield commander) if we REALLY need disarm or safeguard.
Fury is actually similarly locked in to the same pvp talents. They have their own comparable healing debuff (lower % but with more uptime and still one of the stronger healing reductions in the game), storm of destruction, and battlefield commander.

I’m not really sure if it’s bugged or what currently on beta, but I believe we are are supposed to be able to intervene spells again. And I am praying every night that we’ll be able to intervene + reflect spells like we used to.

Yeah. Trying to have an honest discussion about class design in this game can be miserable.

We did get some spicy pvp talents midway through this expansion, which was pretty nice. I would really like champion spear to 1) work and 2) remove the damage component and place it somewhere in the middle of the tree so it’s not competing with more reliable options. Also less throughput and more utility in the general tree would still be cool, especially when looking at something like mage general tree lol.

They aren’t stuck as arms though. The general consensus atm is that fury is the stronger spec (though not far enough ahead for everyone to just drop what they are doing and go all in on fury). The problem is that warrior is so lacking in the first place that people basically play whichever spec is tuned to do more damage. What meaningful utility we do have is already shared between specs.

c’mon guys. Let’s hug.

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