So Idk if anyone has already said it in another thread but I think this needs to be understood and seen by people who are complaining about gear acquisition in non end game content, or non group content.
So, the gear you can get from WQs, Covenants, and Callings are as high as it can go. Any higher and you start taking away from actual organized group content that is somewhat challenging. You have 197 gear doing “casual” things. Bring that up to 200-207 you then devalue the loot that comes from Normal Raiding and mid to high level keys, essentially just handing out similarly ranked gear to harder group content. If you start to hand out gear like this the point of N Raiding, and Mid-High level keys become solely based around completion and nothing else, imagine being handed 200-207 gear, essentially skipping a difficulty tier in raiding, and skipping multiple levels of keys, for doing next to nothing but running around killing open world mobs.
That is INSANE. You can not devalue the loot that comes from organized group content, that is the core of most, if not all, MMOs. Your supposed to be incentivized to do this group content for rewarding things. To take that away is almost stripping any MMO of one of its core design philosophies. To be able to even get gear handed to you at an ILVL of 197 is already massive enough, anymore and you start to jeopardize other areas of the game that are some of the most rewarding experiences for so many people.
If people seriously want the gear cap increased for killing open world mobs and questing then it would have to be increased in Normal-Heroic and Mythic raiding, as well as increased for all key levels from 2-15. You can not give out Normal raiding gear, and low-mid level key gear, for questing and killing open world mobs without increasing the ilvl of gear from organized group pve content. In an MMO gear is one of the major focal points in its design, a long with organized group content, completing these things and being rewarded with gear is one of the most enjoyable things in an MMO, by handing out gear at the same ilvl for doing solo trivial content is directly harming the design of organized content in the game.
Without a doubt no matter how many people complain, blizzard will never do what you are asking because it goes against one of the major design pillars of an MMO. It just isnt going to happen and I want people to understand to some degree why it cant happen.
EDIT:
Sorry i dont visit forums often so people are telling me this has been said already about the core design etc. The time I had which was about 20 minutes reading some threads i couldnt find it myself so i just made a thing myself. Im told thats a wrong this to do or people dont like that so ill try not to do it next time i come back here in a month or 2.