The wand macro that used to be used to autoshoot with wand doesn’t work in the current client (the script is blocked as a protected action by Blizzard).
Is there any way to do this in the current client, where a macro allows you to turn on shoot without turning it back off again?
/script if not IsAutoRepeatAction( xx ) then CastSpellByName(“Auto Shot/Shoot”); end
/cast !Auto Shot/Shoot
Neither of these work.
Anyone found something that does? Wands feel clunky as hell otherwise, they dont turn on half the time if you are in the middle of a cast.
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A huge number of people spam their abilities to make sure they go off at the earliest possible time.
For every other ability in WoW that isn’t a channeled ability, this works fine.
For shoot, it doesn’t.
It used to be the case (including during vanilla and on every private server since) that you could use a simple macro to allow shoot to follow the same behavior as every other ability, thus not requiring you to relearn something that you don’t need to.
I honestly find it baffling that people would bother to post replies just to troll people on forums like this. What can you possibly hope to gain from it? I get it, you don’t think it’s important or necessary or perhaps even makes the game better at all. That’s fine; I’m not asking you to do it. I want to be able to do what I know it was possible to do in the past.
Isn’t that the entire point of vanilla, recreating the experience? Whether or not you think it’s valuable or not, many people used to do it.
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Don’t ask me why this works, but it does:
/castsequence [exists] !shoot,!shoot
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I tried that but it doesn’t seem to be spammable. It ends up toggling the shooting.
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/cast shoot works for wanding in my pet attack macro
Again, not spammable. If you hit it more than once, it toggles the shooting.
Found this in another thread
/castsequence reset=2 !Shoot, null
It actually WORKS!
Thank christ.
Reset can be any time in seconds, or it can be reset=target or combat or any other trigger really. Basically, it tries to activate shoot until it is succesful, then it tries to cast “null”, which doesn’t exist, until you stop hitting the button. Because null doesn’t exist, it never succeeds, and the castsequence never resets to shoot, so it can’t toggle off.
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So, how do I make it so that my “right-click” starts shooting with my wand?
Drag the ‘shoot’ icon from 1st tab of spell book to your action bar. No macros needed.
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Read the thread.
You can’t, short of assigning right click to an action bar slot, which I wouldn’t recommend.
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Oh, a thousand blessings on you!
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i use this
#showtooltip Fireball
/cast Fireball
/cast Shoot
when you run out of mana or they get up close you wand.
hope it helps
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It bugs out the moment you move. Then you’re stuck unable to wand at all.
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There are some instances that the castsequence version doesnt work.
I decided to bake in a fix.
#showtooltip shoot
/castsequence [exists, btn:1] reset=2 !Shoot, null
/cast [btn:2] Shoot
By default it will do what was shared earlier. However if it doesnt seem to work at all. Rightclicking the button will pretty much reset the ‘bug’ that stops the primary function from working.
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Thank you @Kinemetra. I’ll add that I find reset=target works better than reset=2
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In theory what you look for is:
/cast !Shoot
The symbol “!” is to prevent an abilitie that is a toggle to being turned off, so you can only turn it on
The problem is that it is not working as intended
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This actually works flawlessly! You have to input ‘Shoot’ into the macro by clicking on it in your spell book while your cursor is in the correct place in your macro. I’m not sure if this actually does something different to spell extension, but I have had absolutely no problems with it.
Just for clarity,
In macro I typed:
/Cast !
Put cursor directly after bang with no spaces
Clicked ‘Shoot’ spell in spell book
Done
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10 day old thread, must be out of topics…
In case you didn’t notice, wanding triggers the Global Cooldown. That’s why you can’t macro wanding into any spell cast. It triggers the Global Cooldown. If any spell or ability in a macro fails, that macro stops.
I assume that if you need a macro because you can’t tell if you’re wanding already, you’re probably trying to weave wanding into your spell casting.
Or is this like a New Yorker asking for directions? They’ll say something wildly inaccurate, argue that they’re right, and the person yelling at them that they’re wrong will give them the right directions. That way they don’t feel like they look weak or stupid for asking someone for directions. I’ve seen a few threads so far that looked like people using that tactic to ask if they can do things in Classic.
Merx who are you replying too and why are you so pissy?
You should probably read more than the title of the thread before posting with near zero relevance to its premise. Especially if your plan is to underhandedly pontificate your need for a pad change while doing so.
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