Vulpera Racials are cool and all BUT

I didn’t realize that the skill of putting up a camp that lasted more than two minutes was the sole domain of the Vulpera. Or the awareness for the practicality of larger bags.

Let us buy an item that makes a persistent camp, or the ability to craft it. Roleplayers would love it. And everyone wants a larger pack. More ways to increase bag size would be really cool, even if we had to invest into it.

These things being free, as well as the ability to teleport to the tent, could still be perks for the Vulpera character.

Kinda like how Undead have a passive underwater breathing, but anyone else who wants it can get potions that do the same thing.

6 Likes

Disagree.

utility things like these should be preserved as unique abilities.

Shout out to the biggest meme racial trait to ever exist.

The Nightborne mailbox…

17 Likes

It’s such a meme it was possible to get their racial as a toy before it even existed.

Naw naw.

The cool abilities like WIll of the Forsaken, Blood Rage, Stoneform, Gift of the Naaru should be the race-specific stuff.

Utility should be a bonus but not race-specific, but that’s just imo. Like the Zandalari have an ability that’s basically the Goblin Glider, but it’s free. Non-Zandis have to either buy the glider or be Engineers to use the tinker mod, but that’s the trade off.

1 Like

And that is why i prefer is Vulpera stayed unique with their racial traits.

I’m pretty sure if niche non combat racial traits are accessible by anyone, you might as well roll literally ANYTHING else.

Not the case at all.

They’d still have Bag of Tricks, which is really cool, unique, and fits them really well.

I’m just saying, what’s the logic that Vulpera are the only race in this game that knows how to make a camp site?

1 Like

But is it actually good?

You can give the roleplay aesthetic of making a camp site without killing the uniqueness of Vulpera racial traits.

Because it’s thematic? They don’t really get much power from Bag of Tricks since it’s on the GCD. Having an inn anywhere and thus removing the need for tomes to change talents while leveling or in the world is pretty strong. Probably the biggest strength they have.

Besides having 158 bag slots.

And that is why i dislike Zandalari racial traits.

It’s only beneficial to lazy people and it becomes a placebo.

That’s literally what I’m asking for. Right now the only camps that are usable are from WoD and last a whopping two minutes. Like I said the ability to port to the chosen campsite can be a Vulpera thing, I just want a tent that lasts more than two minutes.

Camps and tents aren’t even just a Warcraft theme. How is it a Vulpera theme?

If you wanna tell me that Vulpera are the best tent-makers in the game, sure, why not.

You can’t tell me they’re the only ones that can build a tent tho. You find them all over the place. Thunder Bluff is a literal tent city.

Wut.

That’s like saying Cannibalize is for people too lazy to carry food.

5 Likes

Well lessee… Persistent camps would be a pain, on one end… The Vulpera camp despawns after a few minutes and can’t be kept up permanently because of it’s cooldown (10 minute CD, 5 minute duration. Can be “remade” by teleporting to it, with the 1 hour CD).

Having a thing that is permanently sustainable with any remaining functionality (rested area at the minimum) would be like having something that is Vulpera’s racial but better, sans the lengthy CD-tied teleport-return feature.

Keep their bags and actual inn and “hearth” functionality unique. And then i won’t mind.

Not entirely wrong.

I didn’t say permanently sustainable.

Said “longer than two minutes”.

Edit: I did say “persistent” though if that’s where the confusion was coming from. Didn’t mean ‘permanent’.

Hearth functionality doesn’t bug me. IDK why you’re against unlockable bag space for other races. Depending on the cost, the fact Vulpera get some for free becomes better.

Isn’t it better for the option to be there, but make it expensive?

1 Like

They can upgrade their replaceable bags and stop complaining they don’t have access to only a few spaces on their core bag.

1 Like

Consider if bag space potential was available to all races. Vulpera having the largest possible at no cost doesn’t take away from their perk at all.

If a Vulpera and a non Vulpera character upgrade their bags to the maxium capaity available.

Vulpera would always have a few more spaces more because of their core bag.

That’s not overly oppressive at all but unique enough just for them.

There is no reason to change this.

3 Likes

I didn’t say change the racial. I said give a pathway to improvement to non-Vulpera players.

I see no reason to give a long-standing player request to just one race. Players have been asking for a pathway to larger base bag space for years.

The only possible ways to get a bigger core bag are Vulpera racial and using an authenticator. Are you saying it should stay this way? Would it really kill the appeal of the Vulpera to include more options to getting a bigger core bag?

Getting a bigger core bag is fine when it happens. Authenticator? Vulpera? Yes, nice.

I rather them not start going down a route of “Pay 5 bucks for +1 to your core bag!” because we know well enough that the concept of crafting it is out of the picture. It’d probably cost 1k Expulsom per slot.

Yeah that’d be garbage. I’d prefer like a gold investment or maybe some profession-related quest. I don’t think this is gonna be that kind of slippery slope tho.

Maybe it’d be something silly like 1k Expulsom. Maybe it’d be like a rep thing. IDK what it could be but if we can agree it’d be cool to have it available to us then obv a discussion about fair cost/time investment comes next.

I know.

I know this as well, and i’m saying there is no reason to change this.

I feel like you are intentionally mis-interpreting my posts.

That is exactly what i am saying. It’s only a few extra bag spaces anyway.

If it matters that much to you, then go play a Vulpera.

Yes, it’s literally an empty racial trait if anybody get’s to have this privilege.