Is it me or did I notice a Vulpera refering the elements/spirits, casting a spell or summoning a demon not once?
Or even use light or shadow magic?
Not once did Blizzard depict them this way (if you can point them out, please do so)
Yet they were given all these classes?
Where in the lore do they back this up exactly?
They’re just a bunch of desert scavengers but can suddenly use arcane magic or fel energy 
If you ask me, they’re just a disrespect to the lore and storyline, and a good example on how Blizzard loves to trash onto their own lore for gameplay purposes.
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As far as I know, there was no lore for them until someone in the art department thought it would be funny to stick a fox head on a Goblin body…
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We didn’t meet every single Vulpera in the world during the quest line. They’re a scattered, nomadic people with no centralized authority. Some of them do different stuff.
Why are you desperate to be mad?
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Their class choices are really bizzare indeed.
Especially priest and warlock classes.
With shaman - I could see them as doing some primitive magic and totems.
With mages - there is also close to zero lore about that - I suppose it could be as some shaman extension?
As a priest - they really don’t have any established religion.
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To me it would have made more sense for them to be a desert based Druid.
It would have needed to be added into the lore a bit.
Warlock and Priest should not have been there.
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I’m pretty sure we see Kiro using shaman totems at some point.
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I kind of see the Vulpera as very laissez-faire and more influenced by the cultures around them, now including the horde. They don’t seem to really have any cultural hangups about certain classes, which makes me think if a Zandalari shaman was willing to teach them they’d pick it up, or if a horde warlock was willing to teach them they’d pick it up.
It’s sort of like how goblins learned to be priests by observing the alliance and shamans by observing the horde.
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If you stick with only the classes you saw from NPCs during the game, just how many classes would they actually have?
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I don’t see why Shaman is listed as a complaint. Kiro is always talking about shammy stuff. Wind, sands, water. He uses totems - often ones he found in the dirt. But he uses them.
I think Priest and Mage are “gimme” classes. like Warrior, Rogue, or Hunter. They are easy to just go with. Monks… possibly. These Classes seem like things one could find anywhere. Especially with Zandalar nearby and the ancient ties to Pandaria.
The one Class I do question, though, is Warlock. The Zandalari don’t even have Warlocks. There is little Fel activity in Voldun or Zandalar as a whole. I don’t recall Sethrak Warlocks. Where would they have encountered such power and abilities? The other classes make sense enough with a little lore context. But Vulpera Warlocks… idk.
The Vulpera do speak of more of their people across the sea. But I am not sure if that is just a reference to the few we see on Kul Tiras, or if they are referring to some unknown Vulpera homeland that might explain more of their history.
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Because races available to play in World of Warcraft are defined by their cultures. Else we would see Orc druids too because of that one NPC in Draenor.
Else you can just give every race all of the classes available with your logic.
Nothing angrty about pointing out how bs and stupid Vulpera are though.
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Hunter, Rogue and Warrior should be their only real class choices. They’re scavengers and survivalists. So that covers hunter and rogue.
One of the main Vulpera is shown to be a real feisty little wrecking ball. So warrior is baked into one of their key archetypical characters.
Warlock seems like it’s far out of left field, tho.
Zandalari Demoniacs was canon. Zandalari were going to get warlocks (for which I was excited and thus has planned to race change all of my characters to Zandalari) but then Blizzard took it away.
But yes lore wise it’s possibly Vulpera learned demon magic from Zandalari demoniac exiles.
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Night Elf mages proved that they’re fine with changing cultures when they want to add a race/class combo.
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That was less changing cultures and more Night Elves reclaiming a part of their culture and the people they formerly had banned and exiled.
Changing culture would be Orc Druids.
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Because those were a group already established in lore that rejoined their former faction?
Shaman could be water seekers in the desert which would be crucially important.
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And cave men making campfires were also shamans all along
I think you care a bit too much mate. In a world where magic is so widespread, cultures often find their own way of doing things and often classes are just for gameplay purposes.
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Warlock was a bit much but everything else works fine.
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I get that you are racist to a fictional wow race for some reason; but if you can’t see how being able to tap into the elemental spirit of water in the desert would be useful then that is on you.
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